Small fix in Interaction2

This commit is contained in:
VegaZ
2018-12-26 23:39:13 +01:00
parent 78726f3f6a
commit a80f7d340f

View File

@@ -42,7 +42,7 @@ const Color = NativeUI.Color;
mp.events.add("showPlayerInteraction", (nearPlayerArr) => { mp.events.add("showPlayerInteraction", (nearPlayerArr) => {
mp.gui.chat.activate(false); mp.gui.chat.activate(false);
nearbyPlayers = JSON.parse(nearPlayerArr); nearbyPlayers = JSON.parse(nearPlayerArr);
playerInteractionMenu.Visible = true; globalData.PlayerInteraction = true;
let playerInteractionMenu = new Menu("Spielerinteraktion", "", new Point(0, screenRes.y / 2)); let playerInteractionMenu = new Menu("Spielerinteraktion", "", new Point(0, screenRes.y / 2));
let playerSelect = new UIMenuListItem("Mit", "~y~W\u00e4hle den Spieler aus.", new ItemsCollection(nearbyPlayers)); let playerSelect = new UIMenuListItem("Mit", "~y~W\u00e4hle den Spieler aus.", new ItemsCollection(nearbyPlayers));
playerInteractionMenu.AddItem(playerSelect); playerInteractionMenu.AddItem(playerSelect);
@@ -53,6 +53,8 @@ mp.events.add("showPlayerInteraction", (nearPlayerArr) => {
cancelItem.HighlightedBackColor = new Color(229, 57, 53); cancelItem.HighlightedBackColor = new Color(229, 57, 53);
playerInteractionMenu.AddItem(cancelItem); playerInteractionMenu.AddItem(cancelItem);
playerInteractionMenu.Visible = true;
playerInteractionMenu.ItemSelect.on((item) => { playerInteractionMenu.ItemSelect.on((item) => {
if (item.Text === "Handeln") { if (item.Text === "Handeln") {
mp.events.callRemote("openTradeInventory", playerSelect.SelectedValue); mp.events.callRemote("openTradeInventory", playerSelect.SelectedValue);