[+] Added Gangwar playability

This commit is contained in:
Lukas Moungos
2019-12-01 15:57:37 +01:00
parent ba58c97182
commit a810a5abf8
6 changed files with 278 additions and 51 deletions

View File

@@ -45,6 +45,7 @@
colorZone_b: number;
rotation: number;
owner: string;
attacker: string;
blip: BlipMp;
_colshape: ColshapeMp;
vector: Vector3Mp;
@@ -60,28 +61,12 @@
}
_setup(name, id, x, y, range, color, rot, owner, edit) {
var self = this;
self.name = name;
self.id = id;
self.range = range;
if (owner === "Ballas") {
self.color = 83;
self.colorZone_r = 143;
self.colorZone_g = 0;
self.colorZone_b = 199;
} else if (owner === "GroveStreet") {
self.color = 2;
self.colorZone_r = 22;
self.colorZone_g = 87;
self.colorZone_b = 0;
} else if (owner === "Neutral") {
self.color = 0;
self.colorZone_r = 255;
self.colorZone_g = 255;
self.colorZone_b = 255;
}
self.setColor(owner);
self.x = x;
self.y = y;
self.rotation = rot;
@@ -92,11 +77,30 @@
self._inColshape = false;
self._timerCheck;
self.owner = owner;
self.attacker = null;
self.edit = edit;
self.loadArea();
}
setColor(owner) {
var self = this;
if (owner === "Ballas") {
self.color = 83;
self.colorZone_r = 143;
self.colorZone_g = 0;
self.colorZone_b = 199;
} else if (owner === "Grove") {
self.color = 2;
self.colorZone_r = 22;
self.colorZone_g = 87;
self.colorZone_b = 0;
} else if (owner === "Neutral") {
self.color = 0;
self.colorZone_r = 255;
self.colorZone_g = 255;
self.colorZone_b = 255;
}
}
loadArea() {
@@ -149,16 +153,25 @@
y: self.y + range * Math.sin(degrees)
}
let z = mp.game.gameplay.getGroundZFor3dCoord(mp.players.local.position.x, mp.players.local.position.y, mp.players.local.position.z, 0, false);
//mp.game.graphics.drawLine(bottom_right.x, bottom_right.y, z, bottom_right.x, bottom_right.y, z + 25, 0, 255, 0, 255);
//mp.game.graphics.drawLine(top_left.x, top_left.y, z, top_left.x, top_left.y, z + 25, 0, 0, 255, 255);
let a = 0;
for (var i = z; i < z + 1; i += 0.001) {
mp.game.graphics.drawLine(top_left.x, top_left.y, i, top_right.x, top_right.y, i, self.colorZone_r, self.colorZone_g, self.colorZone_b, 60 - a * 100);
mp.game.graphics.drawLine(top_right.x, top_right.y, i, bottom_right.x, bottom_right.y, i, self.colorZone_r, self.colorZone_g, self.colorZone_b, 60 - a * 100);
mp.game.graphics.drawLine(bottom_right.x, bottom_right.y, i, bottom_left.x, bottom_left.y, i, self.colorZone_r, self.colorZone_g, self.colorZone_b, 60 - a * 100);
mp.game.graphics.drawLine(bottom_left.x, bottom_left.y, i, top_left.x, top_left.y, i, self.colorZone_r, self.colorZone_g, self.colorZone_b, 60 - a * 100);
a += 0.001
}
if (self.edit) {
mp.game.graphics.drawLine(bottom_right.x, bottom_right.y, z, bottom_right.x, bottom_right.y, z + 25, 0, 255, 0, 255);
mp.game.graphics.drawLine(top_left.x, top_left.y, z, top_left.x, top_left.y, z + 25, 0, 0, 255, 255);
for (var i = z; i < z + 25; i += 0.5) {
mp.game.graphics.drawLine(top_left.x, top_left.y, i, top_right.x, top_right.y, i, 255, 0, 0, 255);
mp.game.graphics.drawLine(top_right.x, top_right.y, i, bottom_right.x, bottom_right.y, i, 255, 0, 0, 255);
mp.game.graphics.drawLine(bottom_right.x, bottom_right.y, i, bottom_left.x, bottom_left.y, i, 255, 0, 0, 255);
mp.game.graphics.drawLine(bottom_left.x, bottom_left.y, i, top_left.x, top_left.y, i, 255, 0, 0, 255);
}
} else {
let a = 0;
for (var i = z; i < z + 1; i += 0.001) {
mp.game.graphics.drawLine(top_left.x, top_left.y, i, top_right.x, top_right.y, i, self.colorZone_r, self.colorZone_g, self.colorZone_b, 60 - a * 100);
mp.game.graphics.drawLine(top_right.x, top_right.y, i, bottom_right.x, bottom_right.y, i, self.colorZone_r, self.colorZone_g, self.colorZone_b, 60 - a * 100);
mp.game.graphics.drawLine(bottom_right.x, bottom_right.y, i, bottom_left.x, bottom_left.y, i, self.colorZone_r, self.colorZone_g, self.colorZone_b, 60 - a * 100);
mp.game.graphics.drawLine(bottom_left.x, bottom_left.y, i, top_left.x, top_left.y, i, self.colorZone_r, self.colorZone_g, self.colorZone_b, 60 - a * 100);
a += 0.001
}
}
}
if (self.isInsideArea()) {
mp.game.graphics.drawText(self.name, [self.x, self.y, mp.players.local.position.z + 20], {
@@ -177,6 +190,7 @@
var self = this;
if (status == "attack") {
self._status = "attack";
self.attacker = args[1];
mp.game.invoke(Natives.SET_BLIP_FLASHES, self.blip, true);
return;
}
@@ -187,9 +201,11 @@
}
if (status == "conquered") {
self._status = "normal";
self.owner = args[1];
self.owner = args[0];
self.attacker = null;
mp.game.invoke(Natives.SET_BLIP_FLASHES, self.blip, false);
self.blip.setColour(args[0]);
self.setColor(self.owner)
mp.game.invoke(Natives.SET_BLIP_COLOUR, self.blip, self.color);
return;
}
}
@@ -207,7 +223,7 @@
if (self._entered == true) {
if (!self.isInsideArea() || (self.isNearGround() == false)) {
self._entered = false;
// mp.events.callRemote("Gangarea:Leave", self.id);
mp.events.callRemote("Gangarea:Leave", self.id);
}
}
}
@@ -218,12 +234,12 @@
if ((!self._entered)) {
if (self.isInsideArea() && (self.isNearGround() == true)) {
self._entered = true;
// mp.events.callRemote("Gangarea:Enter", self.id);
mp.events.callRemote("Gangarea:Enter", JSON.stringify(self.id));
}
} else if (self._entered == true) {
if (!self.isInsideArea() || (self.isNearGround() == false)) {
self._entered = false;
//mp.events.callRemote("Gangarea:Leave", self.id);
mp.events.callRemote("Gangarea:Leave", JSON.stringify(self.id));
}
}
}, 1000);
@@ -353,5 +369,39 @@
}
});
mp.events.add('ADMIN:DeleteTurf', () => {
gangturfs.forEach(function (turf) {
if (turf._entered == true) {
mp.events.callRemote("SERVER:DeleteTurf", JSON.stringify(turf.id));
return;
}
});
mp.events.callRemote("SERVER:DeleteTurf", JSON.stringify(-1));
});
mp.events.add('CLIENT:Turf_Update', (jsonId, jsonStatus, jsonOwner, jsonAttacker) => {
var id = JSON.parse(jsonId);
var status = JSON.parse(jsonStatus);
var owner = JSON.parse(jsonOwner);
var attacker = JSON.parse(jsonAttacker);
gangturfs.forEach(function (turf) {
if (turf.id == id) {
turf.updateArea(status, owner, attacker);
}
});
});
mp.events.add('CLIENT:ScoreUpdate1', (JSONattackerScore, JSONdefenderScore, JSONid) => {
var attackerScore = JSON.parse(JSONattackerScore);
var defenderScore = JSON.parse(JSONdefenderScore);
var id = JSON.parse(JSONid);
gangturfs.forEach(function (turf) {
if (turf.id == id) {
turf.scoreUpdate(attackerScore, defenderScore);
}
});
});
}