[+] Added Gangwar playability

This commit is contained in:
Lukas Moungos
2019-12-01 15:57:37 +01:00
parent ba58c97182
commit a810a5abf8
6 changed files with 278 additions and 51 deletions

View File

@@ -49,6 +49,11 @@ namespace ReallifeGamemode.Server.Events
killerPosY = killer.Position.Y;
killerPosZ = killer.Position.Z;
killerHeading = killer.Heading;
if(player.HasData("inGangWar") && killer.HasData("inGangWar"))
{
}
if (player != killer)
{
Autowanted.Check_AutoWanted(killer, player);
@@ -58,7 +63,7 @@ namespace ReallifeGamemode.Server.Events
}
User user = player.GetUser();
if(user.JailTime <= 0)
if(user.JailTime <= 0 && !player.HasData("inGangWar"))
{
//MEDIC AUFTRAG
MedicTask reviveTask = new MedicTask()