formatted code
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@@ -41,7 +41,7 @@ namespace ReallifeGamemode.Server.Events
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break;
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}
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}
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GroundItem.PickUpGroundItem(player);
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@@ -84,15 +84,15 @@ namespace ReallifeGamemode.Server.Events
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if (!player.IsLoggedIn()) return;
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User user = player.GetUser();
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switch (user.FactionId)
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{
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{
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//LSFD
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case 2:
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player.TriggerEvent("showFactionInteraction", user.FactionId, player.GetData("duty"), user.Faction.Name, user.FactionLeader, Medic.ReviveTasks.Count.ToString(), Medic.HealTasks.Count.ToString(), Medic.FireTasks.Count.ToString());
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break;
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}
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}
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}
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[RemoteEvent("keyPress:E")]
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[RemoteEvent("keyPress:E")]
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public void KeyPressE(Client player)
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{
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if (!player.IsLoggedIn()) return;
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@@ -102,7 +102,7 @@ namespace ReallifeGamemode.Server.Events
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DutyPoint nearest = PositionManager.DutyPoints.Find(d => d.Position.DistanceTo(player.Position) <= 1.5);
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if (nearest == null) return;
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if (player.Position.DistanceTo(nearest.Position) <= 1.5 && nearest.FactionId == user.FactionId)
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{
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{
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var nameTagColor = new Color(0, 0, 0);
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var factionId = user.FactionId;
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@@ -113,9 +113,9 @@ namespace ReallifeGamemode.Server.Events
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if (player.GetUser().FactionId == 2) //Fire Department
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{
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int medicCount = 0;
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foreach(Client c in NAPI.Pools.GetAllPlayers())
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foreach (Client c in NAPI.Pools.GetAllPlayers())
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{
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if((c.GetUser()?.Faction.Id ?? 0) == 2)
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if ((c.GetUser()?.Faction.Id ?? 0) == 2)
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{
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medicCount++;
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}
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@@ -134,22 +134,22 @@ namespace ReallifeGamemode.Server.Events
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{
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List<CharacterCloth> clothes = context.CharacterClothes.Where(u => u.UserId == user.Id && u.Duty == true).ToList();
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foreach(var cloth in clothes)
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foreach (var cloth in clothes)
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{
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if(cloth.SlotType == 0)
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if (cloth.SlotType == 0)
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{
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player.SetClothes(cloth.SlotId, cloth.ClothId, 0);
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}
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else
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{
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if(cloth.ClothId != -1)
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if (cloth.ClothId != -1)
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{
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player.SetAccessories(cloth.SlotId, cloth.ClothId, 0);
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}
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else
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{
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player.ClearAccessory(cloth.SlotId);
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}
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}
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}
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}
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}
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@@ -178,7 +178,7 @@ namespace ReallifeGamemode.Server.Events
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List<Client> players = NAPI.Pools.GetAllPlayers();
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List<ListPlayer> ListPlayers = new List<ListPlayer>();
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foreach(Client listPlayer in players)
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foreach (Client listPlayer in players)
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{
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var lPlayer = new ListPlayer
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{
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@@ -190,7 +190,7 @@ namespace ReallifeGamemode.Server.Events
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ListPlayers.Add(lPlayer);
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}
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player.TriggerEvent("fetchPlayerList", JsonConvert.SerializeObject(ListPlayers));
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}
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}
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[RemoteEvent("keyPress:K")]
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public void KeyPressK(Client player)
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{
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@@ -210,9 +210,9 @@ namespace ReallifeGamemode.Server.Events
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using (var context = new DatabaseContext())
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{
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List<DutyCloth> clothes = context.DutyClothes.ToList().FindAll(c => c.FactionId == user.FactionId && c.Gender == user.GetCharacter().Gender);
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foreach(var cloth in clothes)
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foreach (var cloth in clothes)
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{
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if(cloth.SlotType == 1)
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if (cloth.SlotType == 1)
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{
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if (cloth.ClothId != -1)
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{
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@@ -242,7 +242,7 @@ namespace ReallifeGamemode.Server.Events
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player.TriggerEvent("showDutyClothMenu", hats.ToArray(), tops.ToArray(), legs.ToArray(), shoes.ToArray());
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}
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}
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}
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[RemoteEvent("keyPress:L")]
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public void KeyPressL(Client player)
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@@ -263,19 +263,19 @@ namespace ReallifeGamemode.Server.Events
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if (player.IsInVehicle && player.VehicleSeat == -1)
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{
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ServerVehicle veh = player.Vehicle.GetServerVehicle();
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if(veh != null)
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if (veh != null)
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{
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if(veh is FactionVehicle fV && fV.FactionId != player.GetUser()?.FactionId && (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? false))
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if (veh is FactionVehicle fV && fV.FactionId != player.GetUser()?.FactionId && (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? false))
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{
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return;
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}
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else if(veh is ShopVehicle)
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else if (veh is ShopVehicle)
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{
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return;
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}
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}
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player.TriggerEvent("ToggleVehicleMenu");
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}
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}
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}
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}
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}
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