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@@ -115,7 +115,7 @@ namespace ReallifeGamemode.Server.Events
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}
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CharacterCloth torso = context.CharacterClothes.FirstOrDefault(u => u.UserId == user.Id && u.SlotType == 0 && u.SlotId == 3);
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CharacterCloth undershirt = context.CharacterClothes.FirstOrDefault(u => u.UserId == user.Id && u.SlotType == 0 && u.SlotId == 8);
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torso.ClothId = context.ClothCombinations.FirstOrDefault(c => c.Top == clothId[1] && c.Gender == character.Gender).Torso;
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undershirt.ClothId = context.ClothCombinations.FirstOrDefault(c => c.Top == clothId[1] && c.Gender == character.Gender).Undershirt;
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}
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@@ -139,7 +139,7 @@ namespace ReallifeGamemode.Server.Events
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foreach (var cloth in charClothes)
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{
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if(cloth.SlotType == 1)
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if (cloth.SlotType == 1)
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{
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player.SetAccessories(cloth.SlotId, cloth.ClothId, 0);
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}
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