formatted code

This commit is contained in:
Lennart Kampshoff
2019-05-05 17:59:11 +02:00
parent a34c03eae9
commit a88d5256a8
54 changed files with 290 additions and 210 deletions

View File

@@ -28,7 +28,7 @@ namespace ReallifeGamemode.Server.Managers
{
if (currentATM.Sprite == 500)
{
if(dbContext.ATMs.FirstOrDefault(a => a.Id == currentATM.Id) == null)
if (dbContext.ATMs.FirstOrDefault(a => a.Id == currentATM.Id) == null)
{
var dataSet = new ATM
{
@@ -46,7 +46,7 @@ namespace ReallifeGamemode.Server.Managers
}
}
}
if(addedATMs > 0)
if (addedATMs > 0)
{
NAPI.Util.ConsoleOutput(addedATMs + " Geldautomaten hinzugefügt");
}
@@ -54,7 +54,7 @@ namespace ReallifeGamemode.Server.Managers
{
NAPI.Util.ConsoleOutput("Keine Geldautomaten hinzugefügt");
}
dbContext.SaveChanges();
LoadATMs();
}
@@ -83,7 +83,7 @@ namespace ReallifeGamemode.Server.Managers
}
public static void ShowAtmUi(Client player, int atmId)
{
player.TriggerEvent("SERVER:ShowAtmUi", atmId);
player.TriggerEvent("SERVER:ShowAtmUi", atmId);
}
[RemoteEvent("CLIENT:ATM_MAN:CHECK_BALANCE")]
public void CheckATMBalance(Client client, int inputField1)
@@ -94,7 +94,7 @@ namespace ReallifeGamemode.Server.Managers
using (var dbContext = new DatabaseContext())
{
var checkATM = dbContext.ATMs.FirstOrDefault(a => a.Id == nearATM);
if(checkATM.Balance < inputField1)
if (checkATM.Balance < inputField1)
{
//TODO im CEFBrowser anzeigen client.SendChatMessage("Nicht genügend Geld im Automaten. Maximal Verfügbar: " + checkATM.Balance);
client.TriggerEvent("SERVER:WORLD_INTERACTION:ATM_ERROR", 0, checkATM.Balance);
@@ -118,7 +118,7 @@ namespace ReallifeGamemode.Server.Managers
{
//GELD EINZAHLEN in1
case 0:
var updateHandMoneyIn = dbContext.Users.FirstOrDefault(u => u.Id == user.Id);
var updateBankMoneyIn = dbContext.UserBankAccounts.FirstOrDefault(b => b.UserId == user.Id);
var updateATMBalanceIn = dbContext.ATMs.FirstOrDefault(a => a.Id == nearATM);
@@ -144,6 +144,6 @@ namespace ReallifeGamemode.Server.Managers
}
dbContext.SaveChanges();
}
}
}
}
}