formatted code

This commit is contained in:
Lennart Kampshoff
2019-05-05 17:59:11 +02:00
parent a34c03eae9
commit a88d5256a8
54 changed files with 290 additions and 210 deletions

View File

@@ -17,7 +17,7 @@ namespace ReallifeGamemode.Server.Managers
public static Interior GetInteriorByName(string name, DatabaseContext dbContext = null)
{
if(dbContext == null)
if (dbContext == null)
{
using (dbContext = new DatabaseContext())
{
@@ -114,12 +114,12 @@ namespace ReallifeGamemode.Server.Managers
{
int enterId = GetInteriorIdFromEnterColShape(colShape);
int exitId = GetInteriorIdFromExitColShape(colShape);
if(enterId != 0)
if (enterId != 0)
{
Interior interior = GetInteriorById(enterId);
player.TriggerEvent("InteriorManager_ShowHelpText", interior.Name, interior.Id, 0);
}
else if(exitId != 0)
else if (exitId != 0)
{
Interior interior = GetInteriorById(exitId);
player.TriggerEvent("InteriorManager_ShowHelpText", interior.Name, interior.Id, 1);
@@ -129,7 +129,7 @@ namespace ReallifeGamemode.Server.Managers
[ServerEvent(Event.PlayerExitColshape)]
public void InteriorManagerPlayerExitColshapeEvent(ColShape colShape, Client player)
{
if(GetInteriorIdFromEnterColShape(colShape) != 0 || GetInteriorIdFromExitColShape(colShape) != 0)
if (GetInteriorIdFromEnterColShape(colShape) != 0 || GetInteriorIdFromExitColShape(colShape) != 0)
{
player.TriggerEvent("InteriorManager_ClearHelpText");
}