formatted code
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@@ -21,14 +21,14 @@ namespace ReallifeGamemode.Server.Managers
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{
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foreach (SavedBlip b in loadData.Blips)
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{
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if(b.Active == true)
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{
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NAPI.Blip.CreateBlip((uint) b.Sprite, new Vector3(b.PositionX, b.PositionY, b.PositionZ), b.Scale,
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b.Color, b.Name, b.Alpha, b.DrawDistance, b.ShortRange, (short) b.Rotation, b.Dimension);
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if (b.Active == true)
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{
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NAPI.Blip.CreateBlip((uint)b.Sprite, new Vector3(b.PositionX, b.PositionY, b.PositionZ), b.Scale,
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b.Color, b.Name, b.Alpha, b.DrawDistance, b.ShortRange, (short)b.Rotation, b.Dimension);
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}
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}
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foreach(ServerVehicle veh in loadData.ServerVehicles)
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foreach (ServerVehicle veh in loadData.ServerVehicles)
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{
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if (!veh.Active) continue;
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