formatted code

This commit is contained in:
Lennart Kampshoff
2019-05-05 17:59:11 +02:00
parent a34c03eae9
commit a88d5256a8
54 changed files with 290 additions and 210 deletions

View File

@@ -31,10 +31,10 @@ namespace ReallifeGamemode.Server.Managers
colShape.OnEntityEnterColShape += (cs, c) =>
{
if(c.IsInVehicle)
if (c.IsInVehicle)
{
Vehicle v = c.Vehicle;
if(v.GetServerVehicle() is FactionVehicle fV && fV.GetFaction().StateOwned)
if (v.GetServerVehicle() is FactionVehicle fV && fV.GetFaction().StateOwned)
{
return;
}
@@ -60,13 +60,13 @@ namespace ReallifeGamemode.Server.Managers
using (var dbContext = new DatabaseContext())
{
foreach(VehicleMod vMod in dbContext.VehicleMods.ToList().FindAll(vM => vM.ServerVehicleId == sVeh.Id))
foreach (VehicleMod vMod in dbContext.VehicleMods.ToList().FindAll(vM => vM.ServerVehicleId == sVeh.Id))
{
if(vMod.Slot == 18)
if (vMod.Slot == 18)
{
veh.SetSharedData("mod" + vMod.Slot, true);
}
else if(vMod.Slot == 22)
else if (vMod.Slot == 22)
{
int color = vMod.ModId - 2;
if (vMod.ModId == 0) color = -1;
@@ -99,9 +99,9 @@ namespace ReallifeGamemode.Server.Managers
Vehicle pV = player.Vehicle;
if (index == 0) index--;
if(slot != 18)
if (slot != 18)
{
if(slot == 22)
if (slot == 22)
{
int color = index - 2;
if (index == 0) color = -1;
@@ -126,7 +126,7 @@ namespace ReallifeGamemode.Server.Managers
using (var dbContext = new DatabaseContext())
{
VehicleMod vMod = dbContext.VehicleMods.FirstOrDefault(m => m.ServerVehicleId == sV.Id && m.Slot == slot);
if(vMod == null && index != -1)
if (vMod == null && index != -1)
{
vMod = new VehicleMod
{
@@ -136,7 +136,7 @@ namespace ReallifeGamemode.Server.Managers
};
dbContext.VehicleMods.Add(vMod);
}
else if(vMod != null && index == -1)
else if (vMod != null && index == -1)
{
dbContext.VehicleMods.Remove(vMod);
}