formatted code

This commit is contained in:
Lennart Kampshoff
2019-05-05 17:59:11 +02:00
parent a34c03eae9
commit a88d5256a8
54 changed files with 290 additions and 210 deletions

View File

@@ -117,7 +117,7 @@ namespace ReallifeGamemode.Server.Managers
public static void AddVehicle(ServerVehicle serverVehicle, Vehicle vehicle)
{
if(_serverVehicles.ContainsKey(serverVehicle.Id))
if (_serverVehicles.ContainsKey(serverVehicle.Id))
{
return;
}
@@ -152,7 +152,7 @@ namespace ReallifeGamemode.Server.Managers
public static Vehicle GetVehicleFromServerVehicle(ServerVehicle serverVehicle)
{
if(!_serverVehicles.ContainsKey(serverVehicle.Id))
if (!_serverVehicles.ContainsKey(serverVehicle.Id))
{
return null;
}
@@ -162,7 +162,7 @@ namespace ReallifeGamemode.Server.Managers
public static ServerVehicle GetServerVehicleFromVehicle(Vehicle veh, DatabaseContext dbContext = null)
{
if(dbContext == null)
if (dbContext == null)
{
using (dbContext = new DatabaseContext())
{
@@ -191,12 +191,12 @@ namespace ReallifeGamemode.Server.Managers
public static bool IsValidHash(uint hash)
{
foreach(VehicleHash vh in Enum.GetValues(typeof(VehicleHash)))
foreach (VehicleHash vh in Enum.GetValues(typeof(VehicleHash)))
{
if ((uint)vh == hash) return true;
}
foreach(string mod in _enabledMods)
foreach (string mod in _enabledMods)
{
if (NAPI.Util.GetHashKey(mod) == hash) return true;
}