formatted code

This commit is contained in:
Lennart Kampshoff
2019-05-05 17:59:11 +02:00
parent a34c03eae9
commit a88d5256a8
54 changed files with 290 additions and 210 deletions

View File

@@ -179,7 +179,7 @@ namespace ReallifeGamemode.Server.Util
VehicleSyncData data = GetVehicleSyncData(veh);
if (data == default(VehicleSyncData))
data = new VehicleSyncData();
data.Engine = status;
UpdateVehicleSyncData(veh, data);
NAPI.ClientEvent.TriggerClientEventInDimension(veh.Dimension, "VehStream_SetEngineStatus", veh, status);
@@ -207,7 +207,7 @@ namespace ReallifeGamemode.Server.Util
NAPI.ClientEvent.TriggerClientEventInDimension(veh.Dimension, "VehStream_SetLockStatus", veh, status);
NAPI.Pools.GetAllPlayers().ForEach(p =>
{
if(p.IsInVehicle && p.Vehicle.Handle == veh.Handle)
if (p.IsInVehicle && p.Vehicle.Handle == veh.Handle)
{
p.TriggerEvent("Vehicle_setLockStatus", status);
}