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@@ -179,7 +179,7 @@ namespace ReallifeGamemode.Server.Util
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VehicleSyncData data = GetVehicleSyncData(veh);
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if (data == default(VehicleSyncData))
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data = new VehicleSyncData();
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data.Engine = status;
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UpdateVehicleSyncData(veh, data);
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NAPI.ClientEvent.TriggerClientEventInDimension(veh.Dimension, "VehStream_SetEngineStatus", veh, status);
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@@ -207,7 +207,7 @@ namespace ReallifeGamemode.Server.Util
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NAPI.ClientEvent.TriggerClientEventInDimension(veh.Dimension, "VehStream_SetLockStatus", veh, status);
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NAPI.Pools.GetAllPlayers().ForEach(p =>
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{
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if(p.IsInVehicle && p.Vehicle.Handle == veh.Handle)
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if (p.IsInVehicle && p.Vehicle.Handle == veh.Handle)
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{
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p.TriggerEvent("Vehicle_setLockStatus", status);
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}
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