Progress
This commit is contained in:
@@ -283,11 +283,18 @@ namespace ReallifeGamemode.Server.Managers
|
||||
NAPI.TextLabel.CreateTextLabel("24/7 - Dr\u00fccke ~y~E", s.Position, 7, 1, 0, new Color(255, 255, 255), false, 0);
|
||||
}
|
||||
|
||||
foreach (AmmunationPoint s in AmmunationPoints)
|
||||
foreach (Ammunation s in ShopManager.Ammunations)
|
||||
{
|
||||
NAPI.Marker.CreateMarker(1, new Vector3(s.Position.X, s.Position.Y, s.Position.Z - 2), new Vector3(s.Position.X, s.Position.Y, s.Position.Z + 1),
|
||||
NAPI.Marker.CreateMarker(1, new Vector3(s.vector.X, s.vector.Y, s.vector.Z - 2), new Vector3(s.vector.X, s.vector.Y, s.vector.Z + 1),
|
||||
new Vector3(0, 0, 0), 2, new Color(255, 255, 255, 50), false, 0);
|
||||
NAPI.TextLabel.CreateTextLabel("Ammunation - Dr\u00fccke ~y~E", s.Position, 7, 1, 0, new Color(255, 255, 255), false, 0);
|
||||
NAPI.TextLabel.CreateTextLabel("Ammunation - Dr\u00fccke ~y~E", s.vector, 7, 1, 0, new Color(255, 255, 255), false, 0);
|
||||
|
||||
AmmunationPoint ammuShop = new AmmunationPoint
|
||||
{
|
||||
Position = s.vector,
|
||||
Ammunation = s
|
||||
};
|
||||
AmmunationPoints.Add(ammuShop);
|
||||
}
|
||||
|
||||
#endregion Shops
|
||||
|
||||
Reference in New Issue
Block a user