This commit is contained in:
VegaZ
2021-04-15 22:43:43 +02:00
parent 98b5dc03f7
commit a95ec44baa
6 changed files with 75 additions and 33 deletions

View File

@@ -17,7 +17,7 @@ namespace ReallifeGamemode.Server.Shop.Ammunation
public Ammunation(Vector3 position)
{
this.vector = vector;
this.vector = position;
LoadWeapons();
}
@@ -30,27 +30,8 @@ namespace ReallifeGamemode.Server.Shop.Ammunation
}
public void LoadShopNUI(Player client)
{
User u = client.GetUser();
if (u == null)
{
return;
}
//List<Weapon> melee = weaponList.ToList().FindAll(w => w.Category == "Nahkampfwaffen"); //1
List<Weapon> handguns = weaponList.ToList().FindAll(w => w.CategoryId == 2); //2
//List<Weapon> smgs = weaponList.ToList().FindAll(w => w.Category == "Maschinenpistolen"); //3
//List<Weapon> shotguns = weaponList.ToList().FindAll(w => w.Category == "Schrotflinten"); //4
//List<Weapon> assaultrifles = weaponList.ToList().FindAll(w => w.Category == "Sturmgewehre"); //5
//List<Weapon> lmgs = weaponList.ToList().FindAll(w => w.Category == "Leichte Maschinengewehre"); //6
//List<Weapon> sniperrifles = weaponList.ToList().FindAll(w => w.Category == "Scharfschützengewehre"); //7
//List<Weapon> heavyweapons = weaponList.ToList().FindAll(w => w.Category == "Schwere Waffen"); //8
//List<Weapon> throwables = weaponList.ToList().FindAll(w => w.Category == "Werfbare Waffen"); //9
List<Array> shopWeapons = new List<Array>
{
handguns.ToArray(),
};
List<Weapon> shopWeapons = weaponList.ToList();
client.TriggerEvent("AmmunationShop:LoadNativeUI", JsonConvert.SerializeObject(shopWeapons));
}
}