diff --git a/ReallifeGamemode.Client/Player/antiafk.ts b/ReallifeGamemode.Client/Player/antiafk.ts index b8060c0c..1db1251f 100644 --- a/ReallifeGamemode.Client/Player/antiafk.ts +++ b/ReallifeGamemode.Client/Player/antiafk.ts @@ -30,7 +30,7 @@ } } - if (afkCounter >= 30) { + if (afkCounter >= 60) { afkStatus = true; globalData.IsAfk = afkStatus; setServerAfkStatus(afkStatus);