diff --git a/ReallifeGamemode.Server/Events/UpdateCharacterElevator.cs b/ReallifeGamemode.Server/Events/UpdateCharacterElevator.cs index f7947846..540259c2 100644 --- a/ReallifeGamemode.Server/Events/UpdateCharacterElevator.cs +++ b/ReallifeGamemode.Server/Events/UpdateCharacterElevator.cs @@ -7,7 +7,7 @@ namespace ReallifeGamemode.Server.Events public class UpdateCharacterElevator : Script { [RemoteEvent("sendPlayerToStage")] - public void SaveWeaponSelection(Player client, string stage) + public void SendPlayerToStageRemoteEvent(Player client, string stage) { ElevatorPoint elevator = PositionManager.ElevatorPoints.Find(e => e.Stage == stage); if (elevator != null)