evtl fix server crash
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@@ -265,6 +265,11 @@ namespace ReallifeGamemode.Server.Managers
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//Vehicle LastVehicle = player.GetData<Vehicle>("LastVehicle");
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//Vehicle LastVehicle = player.GetData<Vehicle>("LastVehicle");
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Vehicle LastVehicle = veh;
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Vehicle LastVehicle = veh;
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JobBase job = GetJob(player.GetUser().JobId ?? -1);
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JobBase job = GetJob(player.GetUser().JobId ?? -1);
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if (LastVehicle == null || job == null)
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{
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return;
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}
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if (LastVehicle.GetServerVehicle() is JobVehicle vehJ)
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if (LastVehicle.GetServerVehicle() is JobVehicle vehJ)
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{
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{
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if (LastVehicle.GetData<bool>("timerJobVehicleRespawn") == true)
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if (LastVehicle.GetData<bool>("timerJobVehicleRespawn") == true)
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