From aa90f09a2680eec5c611ff4e299191e76635fdd2 Mon Sep 17 00:00:00 2001 From: Luke Date: Tue, 1 Jun 2021 05:21:54 +0200 Subject: [PATCH] logout meldung im ticket angepasst --- ReallifeGamemode.Server/Events/Disconnect.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ReallifeGamemode.Server/Events/Disconnect.cs b/ReallifeGamemode.Server/Events/Disconnect.cs index 3f6330a4..f54a2ba1 100644 --- a/ReallifeGamemode.Server/Events/Disconnect.cs +++ b/ReallifeGamemode.Server/Events/Disconnect.cs @@ -119,7 +119,7 @@ namespace ReallifeGamemode.Server.Events Report.Report.listReports.Remove(temp); Player ticketUser = PlayerService.GetPlayerByNameOrId(temp.getUser()); - ticketUser.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der Admin hat den Server verlassen"); + ticketUser.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der Admin hat den Server verlassen."); break; } @@ -128,7 +128,7 @@ namespace ReallifeGamemode.Server.Events Player admin = PlayerService.GetPlayerByNameOrId(temp.getAdmin()); if (admin != null) { - admin.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der User hat den Server verlassen"); + admin.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der User hat den Server verlassen."); } Report.Report.listReports.Remove(temp); break;