Fix small interaction bug

This commit is contained in:
VegaZ
2018-12-26 23:13:03 +01:00
parent f0e24cf1ae
commit ab0cb88281

View File

@@ -44,7 +44,7 @@ namespace reallife_gamemode.Server.Events
if (!player.IsLoggedIn()) return;
List<Client> nearbyPlayers = NAPI.Player.GetPlayersInRadiusOfPlayer(3, player);
if (nearbyPlayers.Count > 0)
if (nearbyPlayers.Count > 1)
{
List<string> nearbyPlayerList = new List<string>();
foreach (Client nearPlayer in nearbyPlayers)