From ab5b3c5053f16f37e1478ea7d80a5d2cc154f82f Mon Sep 17 00:00:00 2001 From: VegaZ Date: Sun, 28 Oct 2018 01:44:28 +0200 Subject: [PATCH] Fix SaveManager --- Server/Managers/SaveManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Server/Managers/SaveManager.cs b/Server/Managers/SaveManager.cs index 8a4f4c27..3507b87e 100644 --- a/Server/Managers/SaveManager.cs +++ b/Server/Managers/SaveManager.cs @@ -162,7 +162,7 @@ namespace reallife_gamemode.Server.Events foreach (Vehicle v in LoadManager.FactionVehicleList) { int factionId = v.GetData("factionId"); - Entities.UserVehicle factionVehicle = saveAll.UserVehicles.FirstOrDefault(u => u.UserId == factionId); + Entities.FactionVehicle factionVehicle = saveAll.FactionVehicles.FirstOrDefault(u => u.FactionId == factionId); factionVehicle.PositionX = v.Position.X; factionVehicle.PositionY = v.Position.Y; factionVehicle.PositionZ = v.Position.Z;