diff --git a/ReallifeGamemode.Server/Events/Login.cs b/ReallifeGamemode.Server/Events/Login.cs index 4975dbba..7df6d953 100644 --- a/ReallifeGamemode.Server/Events/Login.cs +++ b/ReallifeGamemode.Server/Events/Login.cs @@ -111,22 +111,29 @@ namespace ReallifeGamemode.Server.Events } */ + ChatService.SendMessage(player, "1"); if (user.FactionId != null) { String msg = ""; + ChatService.SendMessage(player, "2"); if (user.Faction.StateOwned) { + ChatService.SendMessage(player, "2.1"); msg = "!{33AA33}** " + user.FactionRank.RankName + " " + player.Name + " meldet sich zum Dienst, over **"; } else { + ChatService.SendMessage(player, "2.2"); msg = "!{02FCFF}** " + user.FactionRank.RankName + " " + player.Name + " ist wieder online **"; } + ChatService.SendMessage(player, "3"); ChatService.BroadcastFaction(msg, user.Faction); } + ChatService.SendMessage(player, "4"); + if (user.Group != null) { ChatService.BroadcastGroup($"{player.Name} ist wieder online", user.Group);