diff --git a/ReallifeGamemode.Server/Extensions/ClientExtension.cs b/ReallifeGamemode.Server/Extensions/ClientExtension.cs index c7af71aa..817d2ee4 100644 --- a/ReallifeGamemode.Server/Extensions/ClientExtension.cs +++ b/ReallifeGamemode.Server/Extensions/ClientExtension.cs @@ -105,7 +105,7 @@ namespace ReallifeGamemode.Server.Extensions time *= 2; } - int factionMoney = user.Wanteds * 6; + int factionMoney = user.Wanteds * 25; var executiveFactions = dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 1 || f.Id == 3); foreach (var faction in executiveFactions) { diff --git a/ReallifeGamemode.Server/Finance/Economy.cs b/ReallifeGamemode.Server/Finance/Economy.cs index 496f5321..89e7fde9 100644 --- a/ReallifeGamemode.Server/Finance/Economy.cs +++ b/ReallifeGamemode.Server/Finance/Economy.cs @@ -208,7 +208,7 @@ namespace ReallifeGamemode.Server.Finance logger.LogInformation("Medic faction got a health insurance payment of {0} dollars from player {1}", paycheck.HealthInsurance, client.Name); dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 9).First().BankAccount.Balance += (int)(paycheck.gez); - logger.LogInformation("Medic faction got a gez payment of {0} dollars from player {1}", paycheck.gez, client.Name); + logger.LogInformation("NR faction got a gez payment of {0} dollars from player {1}", paycheck.gez, client.Name); if (rentals.Any()) {