diff --git a/ReallifeGamemode.Server/Managers/InteractionManager.cs b/ReallifeGamemode.Server/Managers/InteractionManager.cs index 8edca1f7..4c1114e3 100644 --- a/ReallifeGamemode.Server/Managers/InteractionManager.cs +++ b/ReallifeGamemode.Server/Managers/InteractionManager.cs @@ -551,7 +551,7 @@ namespace ReallifeGamemode.Server.Managers return; } - var factionVehicleCount = dbContext.FactionVehicles.ToList().Where(v => v.Id == id && v.GetOwners().Contains(user.FactionId.Value)).Count(); + var factionVehicleCount = dbContext.FactionVehicles.ToList().Where(v => v.GetOwners().Contains(user.FactionId.Value)).Count(); if (factionVehicleCount <= 6) { ChatService.ErrorMessage(player, "Die Fraktion braucht mindestens 6 Fahrzeuge");