outsourced database initialization, faction bank accounts get added if none exist
This commit is contained in:
10
Main.cs
10
Main.cs
@@ -6,6 +6,7 @@ using reallife_gamemode.Model;
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using reallife_gamemode.Server.Entities;
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using reallife_gamemode.Server.Entities;
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using reallife_gamemode.Server.Managers;
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using reallife_gamemode.Server.Managers;
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using reallife_gamemode.Server.Saves;
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using reallife_gamemode.Server.Saves;
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using reallife_gamemode.Server.Util;
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/**
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/**
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* @overview Life of German Reallife - Main Class (Main.cs)
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* @overview Life of German Reallife - Main Class (Main.cs)
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@@ -33,13 +34,8 @@ namespace reallife_gamemode
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TuningManager.AddTuningGarage(new Vector3(-341, -134, 38.5));
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TuningManager.AddTuningGarage(new Vector3(-341, -134, 38.5));
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using (var context = new DatabaseContext())
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DatabaseHelper.InitDatabaseFirstTime();
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{
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FactionHelper.CheckFactionBankAccounts();
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context.Bans.FirstOrDefault();
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context.Factions.FirstOrDefault();
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context.Users.FirstOrDefault();
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context.SaveChanges();
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}
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TempBlip tempBlip = new TempBlip()
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TempBlip tempBlip = new TempBlip()
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{
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{
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22
Server/Util/DatabaseHelper.cs
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22
Server/Util/DatabaseHelper.cs
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@@ -0,0 +1,22 @@
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using GTANetworkAPI;
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using reallife_gamemode.Model;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace reallife_gamemode.Server.Util
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{
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class DatabaseHelper
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{
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public static void InitDatabaseFirstTime()
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{
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NAPI.Util.ConsoleOutput("Initializing database...");
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using(var dbContext = new DatabaseContext())
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{
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dbContext.Users.First();
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dbContext.SaveChanges();
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}
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}
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}
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}
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37
Server/Util/FactionHelper.cs
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37
Server/Util/FactionHelper.cs
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@@ -0,0 +1,37 @@
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using GTANetworkAPI;
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using reallife_gamemode.Model;
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using reallife_gamemode.Server.Entities;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace reallife_gamemode.Server.Util
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{
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class FactionHelper
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{
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public static void CheckFactionBankAccounts()
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{
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NAPI.Util.ConsoleOutput("Checking faction bank accounts...");
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using(var dbContext = new DatabaseContext())
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{
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foreach(Faction faction in dbContext.Factions)
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{
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if(faction.GetBankAccount(dbContext) == null)
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{
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NAPI.Util.ConsoleOutput("Adding bank account for faction: " + faction.Name);
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FactionBankAccount factionBankAccount = new FactionBankAccount()
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{
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Balance = 0,
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Bic = "",
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Iban = "",
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FactionId = faction.Id,
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Active = true
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};
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dbContext.FactionBankAccounts.Add(factionBankAccount);
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}
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}
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dbContext.SaveChanges();
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}
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}
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}
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}
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