diff --git a/ReallifeGamemode.Server/Inventory/Items/Döner.cs b/ReallifeGamemode.Server/Inventory/Items/Kebab.cs similarity index 96% rename from ReallifeGamemode.Server/Inventory/Items/Döner.cs rename to ReallifeGamemode.Server/Inventory/Items/Kebab.cs index 06408896..c8df6e16 100644 --- a/ReallifeGamemode.Server/Inventory/Items/Döner.cs +++ b/ReallifeGamemode.Server/Inventory/Items/Kebab.cs @@ -8,7 +8,7 @@ using ReallifeGamemode.Server.Managers; namespace ReallifeGamemode.Server.Inventory.Items { - internal class Döner : ConsumableItem + internal class Kebab : ConsumableItem { public override int Id => 106; public override string Name => "Döner"; diff --git a/ReallifeGamemode.Server/Job/MuellmannData.cs b/ReallifeGamemode.Server/Job/MuellmannData.cs index a91d5574..295205e8 100644 --- a/ReallifeGamemode.Server/Job/MuellmannData.cs +++ b/ReallifeGamemode.Server/Job/MuellmannData.cs @@ -32,7 +32,7 @@ namespace ReallifeGamemode.Server.Job public void removeClientFromData(Player player) { if (client1 == player) { client1 = null; } - if (client2 == player) { client2 = null;} + if (client2 == player) { client2 = null; } } public int getTrashCount()