diff --git a/Client/CharCreator/index.js b/Client/CharCreator/index.js index e71d569e..249fbc1e 100644 --- a/Client/CharCreator/index.js +++ b/Client/CharCreator/index.js @@ -1,8 +1,8 @@ // shitcode will be better in the future -// Ü, ü \u00dc, \u00fc -// Ä, ä \u00c4, \u00e4 -// Ö, ö \u00d6, \u00f6 -// ß \u00df +// , \u00dc, \u00fc +// , \u00c4, \u00e4 +// , \u00d6, \u00f6 +// \u00df const NativeUI = require("NativeUi"); const Data = require("CharCreator/data"); @@ -220,7 +220,7 @@ for (let i = -180.0; i <= 180.0; i += 5.0) angles.push(i.toFixed(1)); let angleItem = new UIMenuListItem("Drehung", "", new ItemsCollection(angles)); creatorMainMenu.AddItem(angleItem); -let saveItem = new UIMenuItem("Speichern", "Speichert alle \u00c4nderungen."); +let saveItem = new UIMenuItem("Erstellen", "Erstellt deinen Charakter."); saveItem.BackColor = new Color(13, 71, 161); saveItem.HighlightedBackColor = new Color(25, 118, 210); creatorMainMenu.AddItem(saveItem);