Fixes
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@@ -7,6 +7,7 @@ using ReallifeGamemode.Server.Entities;
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using ReallifeGamemode.Server.Extensions;
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using ReallifeGamemode.Server.Factions.Medic;
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using ReallifeGamemode.Server.Models;
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using ReallifeGamemode.Server.Services;
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namespace ReallifeGamemode.Server.Wanted
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{
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@@ -39,7 +40,7 @@ namespace ReallifeGamemode.Server.Wanted
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User cop = copClient.GetUser();
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if (cop?.FactionId == 1 || cop?.FactionId == 3)
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{
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if (cop.GetData<bool>("duty") && copClient.Position.DistanceTo2D(copClient.Position) <= 200 && (!copClient.HasData("isDead") || copClient.GetData("isDead") != true))
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if (cop.GetData<bool>("duty") && copClient.Position.DistanceTo2D(client.Position) <= 200 && (!copClient.HasData("isDead") || copClient.GetData("isDead") != true))
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{
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client.SetData("isDead", false);
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client.RemoveAllWeapons();
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@@ -160,5 +161,32 @@ namespace ReallifeGamemode.Server.Wanted
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}
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}
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public static void Release_Jail(Client player, string reason)
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{
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User user = player.GetUser();
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if (Jailtime.ContainsKey(user.Id))
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{
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Jailtime.Remove(user.Id);
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using (var dbContext = new DatabaseContext())
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{
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player.GetUser(dbContext).JailTime = 0;
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dbContext.SaveChanges();
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}
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player.Health = 100;
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player.Position = new Vector3(461.7256, -988.6035, 24.91487);
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foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
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{
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User copUser = copPlayer.GetUser();
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if ((copUser.FactionId == 1 || copUser.FactionId == 3))
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{
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ChatService.SendMessage(copPlayer, "~r~HQ: Beamter " + copPlayer.Name + " hat " + user.Name + " aus dem Knast entlassen. Grund: " + reason + ".");
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}
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}
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}
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}
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}
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}
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