try some fixes Taxidriver

This commit is contained in:
Michael
2020-10-01 15:48:50 +02:00
parent f58a30f118
commit aeb0601d34
3 changed files with 22 additions and 11 deletions

View File

@@ -81,14 +81,28 @@ namespace ReallifeGamemode.Server.Job
player.SetData<float>("FareKm", km);
int targetId = player.GetData<int>("Passager");
if (targetId == 0) return;
using (var dbContext = new DatabaseContext())
{
if (player.HasData("hasPassager"))
{
User target = dbContext.Users.Where(u => u.Id == targetId).FirstOrDefault();
target.Handmoney -= amount;
player.GetUser(dbContext).Wage += amount;
dbContext.SaveChanges();
if(target.Handmoney <= 0)
{
player.SetData<bool>("hasPassager", false);
player.SendNotification("~r~[Info] ~w~ Dein Kunde hat kein Geld mehr auf der Hand.");
if(player.HasData("Passager"))
{
player.SendNotification("~r~[Info] ~w~ Du hast kein Geld mehr auf der Hand.");
player.TriggerEvent("CLIENT:stopFare");
player.WarpOutOfVehicle();
}
}
else {
target.Handmoney -= amount;
player.GetUser(dbContext).Wage += amount;
dbContext.SaveChanges();
}
//target.Player.TriggerEvent("SERVER:SET_HANDMONEY", target.Handmoney);
}
}