REIFEN TUNING

This commit is contained in:
hydrant
2021-05-08 02:20:06 +02:00
parent 8d64dab50c
commit aeb3da04d9
3 changed files with 220 additions and 14 deletions

View File

@@ -44,7 +44,7 @@ namespace ReallifeGamemode.Server.Managers
colShape.OnEntityExitColShape += (cs, c) =>
{
if(c.IsInVehicle)
if (c.IsInVehicle)
{
c.TriggerEvent("hideTuningInfo", true);
}
@@ -56,23 +56,23 @@ namespace ReallifeGamemode.Server.Managers
private static bool IsPlayerAllowedToTuneVehicle(Player c, Vehicle vehicle, DatabaseContext dbContext)
{
User user = c.GetUser();
if(user == null)
if (user == null)
{
return false;
}
ServerVehicle serverVehicle = vehicle.GetServerVehicle(dbContext);
if(serverVehicle == null)
if (serverVehicle == null)
{
return false;
}
if(serverVehicle is UserVehicle userVehicle && userVehicle.UserId == user.Id)
if (serverVehicle is UserVehicle userVehicle && userVehicle.UserId == user.Id)
{
return true;
}
if(serverVehicle is FactionVehicle factionVehicle && factionVehicle.GetOwners().Contains(user.FactionId ?? 0))
if (serverVehicle is FactionVehicle factionVehicle && factionVehicle.GetOwners().Contains(user.FactionId ?? 0))
{
return true;
}
@@ -117,23 +117,23 @@ namespace ReallifeGamemode.Server.Managers
private int GetVehicleBasePrice(Vehicle vehicle)
{
if(vehicle == null)
if (vehicle == null)
{
return 0;
}
ServerVehicle serverVehicle = vehicle.GetServerVehicle();
if(serverVehicle == null)
if (serverVehicle == null)
{
return 0;
}
if(serverVehicle is UserVehicle userVehicle)
if (serverVehicle is UserVehicle userVehicle)
{
return userVehicle.Price ?? 0;
}
if(serverVehicle is FactionVehicle factionVehicle)
if (serverVehicle is FactionVehicle factionVehicle)
{
return factionVehicle.BuyPrice;
}
@@ -257,5 +257,69 @@ namespace ReallifeGamemode.Server.Managers
dbContext.SaveChanges();
}
[RemoteEvent("CLIENT:Tuning_SetVehicleWheels")]
public void TuningManagerSetVehicleWheels(Player player, int wheelType, int wheelIndex, int price)
{
if (!player.IsInVehicle)
{
return;
}
Vehicle vehicle = player.Vehicle;
using var dbContext = new DatabaseContext();
User user = player.GetUser(dbContext);
if (user.BankAccount.Balance < price)
{
player.SendNotification("Du hast nicht genug Geld für dieses Tuningteil!");
return;
}
user.BankAccount.Balance -= price;
player.TriggerEvent("SERVER:Tuning_SetWheelsSuccessfull", wheelType, wheelIndex);
ServerVehicle serverVehicle = vehicle.GetServerVehicle(dbContext);
VehicleMod typeMod = dbContext.VehicleMods.Where(m => m.ServerVehicleId == serverVehicle.Id && m.Slot == -2).FirstOrDefault();
if (typeMod == null)
{
typeMod = new VehicleMod()
{
ServerVehicleId = serverVehicle.Id,
Slot = -2,
ModId = wheelType
};
dbContext.VehicleMods.Add(typeMod);
}
else
{
typeMod.ModId = wheelType;
}
VehicleMod wheelMod = dbContext.VehicleMods.Where(m => m.ServerVehicleId == serverVehicle.Id && m.Slot == 23).FirstOrDefault();
if (wheelMod == null)
{
wheelMod = new VehicleMod()
{
ServerVehicleId = serverVehicle.Id,
Slot = 23,
ModId = wheelIndex
};
dbContext.VehicleMods.Add(wheelMod);
}
else
{
wheelMod.ModId = wheelIndex;
}
vehicle.SetSharedData("wheelType", wheelType);
NAPI.ClientEvent.TriggerClientEventForAll("vehicleToggleMod", vehicle, -2, wheelType);
dbContext.SaveChanges();
}
}
}