diff --git a/ReallifeGamemode.Server/Job/JobBase.cs b/ReallifeGamemode.Server/Job/JobBase.cs index 7b4488d3..325c4cb2 100644 --- a/ReallifeGamemode.Server/Job/JobBase.cs +++ b/ReallifeGamemode.Server/Job/JobBase.cs @@ -6,7 +6,6 @@ using ReallifeGamemode.Database.Models; using ReallifeGamemode.Server.Services; using ReallifeGamemode.Server.Extensions; - namespace ReallifeGamemode.Server.Job { public abstract class JobBase : Script @@ -36,7 +35,7 @@ namespace ReallifeGamemode.Server.Job _inJob.Add(player); jobPlayer.Add(player); - ChatService.SendMessage(player, $"~y~Job:~s~ Du hast deinen Job (~o~{this.Name}~s~) gestartet."); + ChatService.SendMessage(player, $"~y~[Job]~s~ Du hast deinen Job (~o~{this.Name}~s~) gestartet."); JobStart?.Invoke(player); } @@ -47,8 +46,6 @@ namespace ReallifeGamemode.Server.Job _inJob.Remove(player); jobPlayer.Remove(player); - - User user = player.GetUser(); using (var dbContext = new DatabaseContext()) @@ -60,11 +57,9 @@ namespace ReallifeGamemode.Server.Job if (quit) { - ChatService.SendMessage(player, $"~y~Job:~s~ Du hast deinen Job (~o~{this.Name}~s~) beendet."); + ChatService.SendMessage(player, $"~y~[Job]~s~ Du hast deinen Job (~o~{this.Name}~s~) beendet."); } - - JobStop?.Invoke(player); } diff --git a/ReallifeGamemode.Server/Job/RefuseCollectorJob.cs b/ReallifeGamemode.Server/Job/RefuseCollectorJob.cs index 80ff25ee..8ed29f14 100644 --- a/ReallifeGamemode.Server/Job/RefuseCollectorJob.cs +++ b/ReallifeGamemode.Server/Job/RefuseCollectorJob.cs @@ -170,7 +170,6 @@ namespace ReallifeGamemode.Server.Job if (data.getDataFromClient(player) == null) continue; veh = data.vehicle; JobBase job = JobManager.GetJob(player.GetUser().JobId ?? -1); - ChatService.SendMessage((Player)player, $"~y~[Job] ~s~Du hast deinen Job (~o~{job.Name}~s~) gestartet."); player.TriggerEvent("SERVER:MuellmannStatusTrue"); player.TriggerEvent("SERVER:MuellmannBCSErstellen", JsonConvert.SerializeObject(vector3s.ToArray()), veh); return;