Add Load Event

This commit is contained in:
2021-04-05 23:44:13 +02:00
parent d44afe1dbf
commit afab89e31e

View File

@@ -23,6 +23,7 @@ namespace ReallifeGamemode.Server.Events
[ServerEvent(Event.PlayerConnected)] [ServerEvent(Event.PlayerConnected)]
public void OnPlayerConnected(Player player) public void OnPlayerConnected(Player player)
{ {
player.TriggerEvent("SERVER:LoadAnimations");
player.TriggerEvent("CLIENT:StopSound"); player.TriggerEvent("CLIENT:StopSound");
//player.SetSharedData("vehicleAdminSpeed2", 1.0); //player.SetSharedData("vehicleAdminSpeed2", 1.0);
player.SetData("isLoggedIn", false); player.SetData("isLoggedIn", false);
@@ -81,7 +82,7 @@ namespace ReallifeGamemode.Server.Events
player.TriggerEvent("SERVER:Login_ShowBrowser", registered, disableLightMode); player.TriggerEvent("SERVER:Login_ShowBrowser", registered, disableLightMode);
string msg = "~m~*** " + player.Name + " [" + player.SocialClubName + "] [ID: " + player.Handle.Value + "] (" + player.Address + ")"; string msg = "~m~*** " + player.Name + " [" + player.SocialClubName + "] [ID: " + player.Handle.Value + "] (" + player.Address + ")";
if(player.HasData("togip")) if (player.HasData("togip"))
{ {
ChatService.SendMessage(player, msg); ChatService.SendMessage(player, msg);
} }