Merge branch 'develop' of ssh://development.life-of-german.org:451/log-gtav/reallife-gamemode into develop

This commit is contained in:
2021-04-11 02:07:09 +02:00
4 changed files with 103 additions and 27 deletions

View File

@@ -42,9 +42,10 @@ export default function (globalData: IGlobalData) {
var groupRank = null; var groupRank = null;
mp.events.add("SERVER:InteractionMenu_OpenMenu", (accountDataJson: string, factionleader: string, jobDataJson: string, faction: string, group: string, factionInvite: boolean, groupInvite: boolean, ticket_boolean: boolean, ticket_amount, house: boolean) => { mp.events.add("SERVER:InteractionMenu_OpenMenu", (accountDataJson: string, factionleader: string, members: string, jobDataJson: string, faction: string, group: string, factionInvite: boolean, groupInvite: boolean, ticket_boolean: boolean, ticket_amount, house: boolean) => {
var accountData: AccountData = JSON.parse(accountDataJson); var accountData: AccountData = JSON.parse(accountDataJson);
var jobData: JobData = JSON.parse(jobDataJson); var jobData: JobData = JSON.parse(jobDataJson);
var memberList: FactionMember[] = JSON.parse(members)
//var ticket_amount = JSON.parse(ticket_amountJson); //var ticket_amount = JSON.parse(ticket_amountJson);
var menu = getInteractionMenu(); var menu = getInteractionMenu();
@@ -70,12 +71,12 @@ export default function (globalData: IGlobalData) {
if (faction && !factionleader) { if (faction && !factionleader) {
factionItem.SetRightLabel(faction); factionItem.SetRightLabel(faction);
menu.AddItem(factionItem); menu.AddItem(factionItem);
menu.BindMenuToItem(getFactionMenu(faction, accountData.factionVehicles, accountData.stateFaction, menu), factionItem); menu.BindMenuToItem(getFactionMenu(faction, accountData.factionVehicles, memberList, accountData.stateFaction, menu), factionItem);
} }
if (faction && factionleader) { if (faction && factionleader) {
factionleaderItem.SetRightLabel(factionleader); factionleaderItem.SetRightLabel(factionleader);
menu.AddItem(factionleaderItem); menu.AddItem(factionleaderItem);
menu.BindMenuToItem(getFactionLeaderMenu(faction, accountData.factionVehicles, accountData.stateFaction, menu), factionleaderItem); menu.BindMenuToItem(getFactionLeaderMenu(faction, accountData.factionVehicles, memberList, accountData.stateFaction, menu), factionleaderItem);
} }
menu.AddItem(jobItem); menu.AddItem(jobItem);
menu.BindMenuToItem(getJobMenu(jobData, menu), jobItem); menu.BindMenuToItem(getJobMenu(jobData, menu), jobItem);
@@ -304,7 +305,7 @@ export default function (globalData: IGlobalData) {
return licenseMenu; return licenseMenu;
} }
function getFactionMenu(faction: string, vehData: VehicleData[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu { function getFactionMenu(faction: string, vehData: VehicleData[], memberList: FactionMember[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(0, screenRes.y / 3), null, null); var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(0, screenRes.y / 3), null, null);
factionMenu.Visible = false; factionMenu.Visible = false;
@@ -315,13 +316,63 @@ export default function (globalData: IGlobalData) {
factionMenu.BindMenuToItem(getVehiclesMenuFaction(vehData, "CLIENT:InteractionMenu_FactionVehicleInteraction", !stateFaction, parentMenu), factionVehicleItem); factionMenu.BindMenuToItem(getVehiclesMenuFaction(vehData, "CLIENT:InteractionMenu_FactionVehicleInteraction", !stateFaction, parentMenu), factionVehicleItem);
} }
var memberListItem = new UIMenuItem("Mitgliederliste", "Mitgliederliste");
factionMenu.AddItem(memberListItem);
factionMenu.BindMenuToItem(getMembersMenuFaction(faction, memberList, false, parentMenu),memberListItem);
return factionMenu; return factionMenu;
} }
function getFactionLeaderMenu(faction: string, vehData: VehicleData[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
function getMembersMenuFaction(faction: string, memberList: FactionMember[], leader: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
var memberListMenu = new NativeUI.Menu(faction, "Mitglieder", new Point(0, screenRes.y / 3), null, null);
memberListMenu.Visible = false;
memberList.forEach(member => {
var memberItem: NativeUI.UIMenuItem;
if (member.isOnline) {
memberItem = new UIMenuItem("~g~ " + member.username, "");
} else {
if(leader) memberItem = new UIMenuItem("~r~ " + member.username, "");
}
if (memberItem) {
if (member.isLeader) memberItem.SetLeftBadge(BadgeStyle.Star);
memberItem.SetRightLabel(member.factionRankName);
memberListMenu.AddItem(memberItem);
if (leader) memberListMenu.BindMenuToItem(manageFactionMember(member.username, member.factionRankName, parentMenu), memberItem);
}
});
return memberListMenu;
}
function manageFactionMember(username: string, factionrank: string, parentMenu: NativeUI.Menu): NativeUI.Menu {
var manageFactionMemberMenu = new NativeUI.Menu(username, factionrank + " " + username, new Point(0, screenRes.y / 3), null, null);
manageFactionMemberMenu.Visible = false;
var uninviteItem = new UIMenuItem("Spieler rauswerfen", "");
manageFactionMemberMenu.AddItem(uninviteItem);
manageFactionMemberMenu.ItemSelect.on((item) => {
switch (item) {
case uninviteItem:
manageFactionMemberMenu.Visible = false;
mp.gui.chat.activate(true);
globalData.InMenu = false;
mp.events.callRemote("CLIENT:InteractionMenu_Uninvite", "Fraktion", username);
manageFactionMemberMenu.Close(true);
}
});
return manageFactionMemberMenu;
}
function getFactionLeaderMenu(faction: string, vehData: VehicleData[], memberList: FactionMember[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(0, screenRes.y / 3), null, null); var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(0, screenRes.y / 3), null, null);
factionMenu.AddItem(new UIMenuItem("Spieler einladen")); factionMenu.AddItem(new UIMenuItem("Spieler einladen"));
factionMenu.AddItem(new UIMenuItem("Spieler rauswerfen")); //factionMenu.AddItem(new UIMenuItem("Spieler rauswerfen"));
factionMenu.Visible = false; factionMenu.Visible = false;
mp.gui.chat.show(false); mp.gui.chat.show(false);
if (vehData.length > 0) { if (vehData.length > 0) {
@@ -330,6 +381,10 @@ export default function (globalData: IGlobalData) {
factionMenu.BindMenuToItem(getVehiclesMenu(vehData, "CLIENT:InteractionMenu_FactionVehicleInteraction", !stateFaction, parentMenu), factionVehicleItem); factionMenu.BindMenuToItem(getVehiclesMenu(vehData, "CLIENT:InteractionMenu_FactionVehicleInteraction", !stateFaction, parentMenu), factionVehicleItem);
} }
var memberListItem = new UIMenuItem("Mitgliederliste", "Mitgliederliste");
factionMenu.AddItem(memberListItem);
factionMenu.BindMenuToItem(getMembersMenuFaction(faction, memberList, true, parentMenu), memberListItem);
factionMenu.ItemSelect.on((item, index) => { factionMenu.ItemSelect.on((item, index) => {
if (index === 0) { // Inviten if (index === 0) { // Inviten
globalData.InMenu = true; globalData.InMenu = true;
@@ -340,7 +395,7 @@ export default function (globalData: IGlobalData) {
factionMenu.Close(); factionMenu.Close();
globalData.InMenu = false; globalData.InMenu = false;
}); });
} else if (index === 1) { // Uninviten } /*else if (index === 1) { // Uninviten
globalData.InMenu == true; globalData.InMenu == true;
var input = new InputHelper("Welchen Spieler möchtest du uninviten (Name / ID)?", globalData); var input = new InputHelper("Welchen Spieler möchtest du uninviten (Name / ID)?", globalData);
input.show(); input.show();
@@ -349,7 +404,7 @@ export default function (globalData: IGlobalData) {
factionMenu.Close(); factionMenu.Close();
globalData.InMenu = false; globalData.InMenu = false;
}); });
} }*/
}); });
return factionMenu; return factionMenu;

View File

@@ -64,6 +64,14 @@ declare type FactionRanks = {
ranks: FactionRank[] ranks: FactionRank[]
} }
declare type FactionMember = {
username: string;
factionRank: number;
factionRankName: string;
isLeader: boolean;
isOnline: boolean;
}
declare type FactionRank = { declare type FactionRank = {
} }

View File

@@ -135,6 +135,7 @@ namespace ReallifeGamemode.Server.Events
Price = f.BuyPrice Price = f.BuyPrice
}); });
Paycheck paycheck = null; Paycheck paycheck = null;
if (Economy.Paychecks.ContainsKey(u.Id)) paycheck = Economy.Paychecks[u.Id]; if (Economy.Paychecks.ContainsKey(u.Id)) paycheck = Economy.Paychecks[u.Id];
@@ -169,6 +170,15 @@ namespace ReallifeGamemode.Server.Events
wage = u.Wage, wage = u.Wage,
}; };
var memberList = dbContext.Users.Where(f => f.FactionId == u.FactionId && u.FactionId != 0).OrderByDescending(f => f.FactionRank.Order).ThenBy(f => f.Name).Select(m => new
{
username = m.Name,
factionRank = m.FactionRank.Order,
factionRankName = m.FactionRank.RankName,
isLeader = m.FactionLeader,
isOnline = m.Player.IsLoggedIn(),
});
string faction = u.Faction?.Name ?? "Zivilist"; string faction = u.Faction?.Name ?? "Zivilist";
string factionleader = u.FactionLeader ? u.Faction.Name : null; string factionleader = u.FactionLeader ? u.Faction.Name : null;
string group = u.Group != null ? u.Group.Name : null; string group = u.Group != null ? u.Group.Name : null;
@@ -193,8 +203,7 @@ namespace ReallifeGamemode.Server.Events
{ {
pay_amount = player.GetData<int>("pay_amount"); pay_amount = player.GetData<int>("pay_amount");
} }
player.TriggerEvent("SERVER:InteractionMenu_OpenMenu", JsonConvert.SerializeObject(accountData), factionleader, JsonConvert.SerializeObject(memberList), JsonConvert.SerializeObject(jobData), faction, group, factionInvite, groupInvite, ticket_boolean, ticket_amount, pay_amount, house);
player.TriggerEvent("SERVER:InteractionMenu_OpenMenu", JsonConvert.SerializeObject(accountData), factionleader, JsonConvert.SerializeObject(jobData), faction, group, factionInvite, groupInvite, ticket_boolean, ticket_amount, pay_amount, house);
} }
[RemoteEvent("keyPress:E")] [RemoteEvent("keyPress:E")]

View File

@@ -215,16 +215,16 @@ namespace ReallifeGamemode.Server.Managers
{ {
if (type != "Fraktion" && type != "Gruppe") return; if (type != "Fraktion" && type != "Gruppe") return;
Player target = PlayerService.GetPlayerByNameOrId(name); using var dbContext = new DatabaseContext();
if (target == null || !target.IsLoggedIn()) User targetUser = dbContext.Users.FirstOrDefault(u => u.Name == name);
if (targetUser == null)
{ {
ChatService.PlayerNotFound(player); ChatService.PlayerNotFound(player);
return; return;
} }
using var dbContext = new DatabaseContext(); Player targetPlayer = PlayerService.GetPlayerByNameOrId(name);
User targetUser = target.GetUser(dbContext);
User playerUser = player.GetUser(dbContext); User playerUser = player.GetUser(dbContext);
if (type == "Fraktion") if (type == "Fraktion")
@@ -241,7 +241,7 @@ namespace ReallifeGamemode.Server.Managers
return; return;
} }
if (player.Handle == target.Handle) if (player.Name == targetUser.Name)
{ {
ChatService.ErrorMessage(player, "Du kannst dich nicht selber uninviten"); ChatService.ErrorMessage(player, "Du kannst dich nicht selber uninviten");
return; return;
@@ -253,15 +253,19 @@ namespace ReallifeGamemode.Server.Managers
return; return;
} }
target.SetData("duty", false); if (targetPlayer != null)
target.TriggerEvent("toggleDutyMode", false); {
targetPlayer.SetData("duty", false);
targetPlayer.TriggerEvent("toggleDutyMode", false);
UpdateCharacterCloth.LoadCharacterDefaults(targetPlayer);
ChatService.SendMessage(targetPlayer, "!{02FCFF}Du wurdest von " + player.Name + " aus der Fraktion geworfen.");
targetUser.SetBlipAndNametagColor();
}
Medic.UpdateDutyMedics(); Medic.UpdateDutyMedics();
UpdateCharacterCloth.LoadCharacterDefaults(target); targetUser.FactionRankId = null;
target.GetUser(dbContext).FactionRankId = null; targetUser.FactionId = null;
target.GetUser(dbContext).FactionId = null; ChatService.SendMessage(player, "!{02FCFF}Du hast " + targetUser.Name + " aus der Fraktion geworfen.");
ChatService.SendMessage(player, "!{02FCFF}Du hast " + target.Name + " aus der Fraktion geworfen.");
ChatService.SendMessage(target, "!{02FCFF}Du wurdest von " + player.Name + " aus der Fraktion geworfen.");
targetUser.SetBlipAndNametagColor();
dbContext.SaveChanges(); dbContext.SaveChanges();
} }
else if (type == "Gruppe") else if (type == "Gruppe")
@@ -278,7 +282,7 @@ namespace ReallifeGamemode.Server.Managers
return; return;
} }
if (player.Handle == target.Handle) if (player.Handle == targetPlayer.Handle)
{ {
ChatService.ErrorMessage(player, "Du kannst dich nicht selber uninviten"); ChatService.ErrorMessage(player, "Du kannst dich nicht selber uninviten");
return; return;
@@ -293,8 +297,8 @@ namespace ReallifeGamemode.Server.Managers
targetUser.Group = null; targetUser.Group = null;
targetUser.GroupRank = GroupRank.NONE; targetUser.GroupRank = GroupRank.NONE;
ChatService.SendMessage(player, "!{02FCFF}Du hast " + target.Name + " aus der Gruppe geworfen."); ChatService.SendMessage(player, "!{02FCFF}Du hast " + targetPlayer.Name + " aus der Gruppe geworfen.");
ChatService.SendMessage(target, "!{02FCFF}Du wurdest von " + player.Name + " aus der Gruppe geworfen."); ChatService.SendMessage(targetPlayer, "!{02FCFF}Du wurdest von " + player.Name + " aus der Gruppe geworfen.");
dbContext.SaveChanges(); dbContext.SaveChanges();
} }