From b032934f0e1232469e4c32694d5b6195fe0420c1 Mon Sep 17 00:00:00 2001 From: hydrant Date: Fri, 2 Apr 2021 20:48:48 +0200 Subject: [PATCH] whitelist status fallback --- ReallifeGamemode.Server/Events/Connect.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ReallifeGamemode.Server/Events/Connect.cs b/ReallifeGamemode.Server/Events/Connect.cs index 813aca62..d468ddbf 100644 --- a/ReallifeGamemode.Server/Events/Connect.cs +++ b/ReallifeGamemode.Server/Events/Connect.cs @@ -30,7 +30,7 @@ namespace ReallifeGamemode.Server.Events bool registered = false; - var whitelistStatus = Managers.SVarManager.SVars.FirstOrDefault(v => v.Variable == "WhitelistStatus").Value; + var whitelistStatus = Managers.SVarManager.SVars.FirstOrDefault(v => v.Variable == "WhitelistStatus")?.Value ?? 0; using (var dbContext = new DatabaseContext()) {