diff --git a/ReallifeGamemode.Server/Entities/ServerVehicle.cs b/ReallifeGamemode.Server/Entities/ServerVehicle.cs index ae68373b..b06eafa3 100644 --- a/ReallifeGamemode.Server/Entities/ServerVehicle.cs +++ b/ReallifeGamemode.Server/Entities/ServerVehicle.cs @@ -68,7 +68,7 @@ namespace ReallifeGamemode.Server.Entities numberplate = "Shop"; VehicleStreaming.SetLockStatus(veh, false); TextLabel label = NAPI.TextLabel.CreateTextLabel("SHOPVEHICLE\n" + "~g~" + sV.Price.ToMoneyString(), - veh.Position.Add(new Vector3(0, 0, 1.3)), 10.0f, 1f, 1, new Color(255, 255, 255)); + veh.Position.Add(new Vector3(0, 0, 1.3)), 15.0f, 1f, 1, new Color(255, 255, 255)); veh.SetSharedData("shopVehicleTextLabel", label.Handle.Value); }