JS: Alle Dateien mit UTF8-BOM abgespeichert

This commit is contained in:
hydrant
2021-04-22 14:36:48 +02:00
parent a71fd4d55d
commit b1337881a8
17 changed files with 20 additions and 18 deletions

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@@ -1,4 +1,4 @@
import * as NativeUI from '../libs/NativeUI';
import * as NativeUI from '../libs/NativeUI';
const Menu = NativeUI.Menu;
const UIMenuItem = NativeUI.UIMenuItem;
const UIMenuListItem = NativeUI.UIMenuListItem;
@@ -62,7 +62,7 @@ export default function carDealer(globalData: IGlobalData) {
shopMenu.AddItem(priceItem);
var targetsCollection = new ItemsCollection(availableOptions);
var targetItem = new UIMenuListItem("Kaufen f<EFBFBD>r", "W<EFBFBD>hle den Besitzer aus", targetsCollection);
var targetItem = new UIMenuListItem("Kaufen für", "Wähle den Besitzer aus", targetsCollection);
shopMenu.AddItem(targetItem);
shopMenu.ListChange.on((item, index) => {

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@@ -1,4 +1,4 @@
const fathers = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 42, 43, 44];
const fathers = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 42, 43, 44];
const mothers = [21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 45];
const fatherNames = ["Benjamin", "Daniel", "Joshua", "Noah", "Andrew", "Juan", "Alex", "Isaac", "Evan", "Ethan", "Vincent", "Angel", "Diego", "Adrian", "Gabriel", "Michael", "Santiago", "Kevin", "Louis", "Samuel", "Anthony", "Claude", "Niko", "John"];
const motherNames = ["Hannah", "Aubrey", "Jasmine", "Gisele", "Amelia", "Isabella", "Zoe", "Ava", "Camila", "Violet", "Sophia", "Evelyn", "Nicole", "Ashley", "Gracie", "Brianna", "Natalie", "Olivia", "Elizabeth", "Charlotte", "Emma", "Misty"];

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@@ -1,4 +1,4 @@
// shitcode will be better in the future
// shitcode will be better in the future
// , \u00dc, \u00fc
// , \u00c4, \u00e4
// , \u00d6, \u00f6

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@@ -1,4 +1,4 @@
import InputHelper from '../../inputhelper';
import InputHelper from '../../inputhelper';
export default function inventory(globalData: IGlobalData) {

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@@ -1,4 +1,4 @@
import InputHelper from '../../inputhelper';
import InputHelper from '../../inputhelper';
export default function inventory(globalData: IGlobalData) {
var q;

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@@ -1,4 +1,4 @@
/**
/**
* @overview Life of German Reallife - Gui Playerlist playerlist.js
* @author VegaZ. Siga.
* @copyright (c) 2008 - 2018 Life of German

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@@ -1,4 +1,4 @@
import InputHelper from '../inputhelper';
import InputHelper from '../inputhelper';
let browser: BrowserMp;
let price: Number;

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@@ -1,4 +1,4 @@
let player = mp.players.local;
let player = mp.players.local;
export default function speedometer(globalData: IGlobalData) {
var dictLoaded = false;

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@@ -1,4 +1,4 @@
const vehicleColors = {
const vehicleColors = {
"Klassisch (Util)": {
"Schwarz": 15,
"Silber": 18,
@@ -126,7 +126,7 @@ const vehicleColors = {
"Lila": 148,
"Dunkellila": 149,
"W\u00fcstenbraun": 153,
"W\u00fcstenbr<62>une": 154
"W\u00fcstenbr<62>une": 154
},
"Spezial": {
"Geb\u00fcrsteter Stahl": 117,

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@@ -1,4 +1,4 @@
/**
/**
* @overview Life of German Reallife - Voice Main main.ts
* @author Zeuto
* @copyright (c) 2008 - 2019 Life of German

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@@ -1,4 +1,4 @@
export default function coloredHeadLights() {
export default function coloredHeadLights() {
function setHeadlightsColor(vehicle, color) {
if (typeof color !== "number" || isNaN(color) || color < 0 || color === 255) {
// Disable

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@@ -1,4 +1,4 @@
import { IGame, IUi, IEvents, IPlayerPool, IVehiclePool, IEntityAttachmentPool } from "../../game";
import { IGame, IUi, IEvents, IPlayerPool, IVehiclePool, IEntityAttachmentPool } from "../../game";
import RageEvents from "./events";
import RageUi from "./ui";
import { RagePlayerPool, RageVehiclePool, RageEntityAttachmentPool } from "./entities";

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@@ -1,4 +1,4 @@
import { IUi, IBrowser } from "../../game";
import { IUi, IBrowser } from "../../game";
import { Menu } from "../../libs/NativeUI/index";
import { GlobalData } from "../..";

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@@ -1,4 +1,4 @@
/**
/**
* @overview Life of German Reallife - Login index.js
* @author VegaZ, hydrant
* @copyright (c) 2008 - 2018 Life of German

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@@ -1,4 +1,4 @@
//This script will make vehicles have smoother acceleration.
//This script will make vehicles have smoother acceleration.
//To disable the script call an event and set "GlobalDisable" to true.
//To disable individual sections, set "DisableAntiReverse" or "DisableSmoothThrottle" to true.

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@@ -1,4 +1,4 @@
import game from '../index';
import game from '../index';
import { IVehicle, EntityType, IEntity, VehicleSeat, DoorState } from '../game';
import { parseJson } from '../util';
import { VehicleData } from '../game';