Refactored inventory system

This commit is contained in:
hydrant
2018-12-19 21:14:36 +01:00
parent 98d6ecb01a
commit b16ed270c2
11 changed files with 43 additions and 29 deletions

View File

@@ -58,7 +58,7 @@ namespace reallife_gamemode.Server.Commands
if(iItem is IUsableItem usableItemObj)
{
usableItemObj.Use(eatItem, player);
usableItemObj.Use(eatItem);
}
}