Refactored inventory system

This commit is contained in:
hydrant
2018-12-19 21:14:36 +01:00
parent 98d6ecb01a
commit b16ed270c2
11 changed files with 43 additions and 29 deletions

View File

@@ -11,14 +11,13 @@ using System.Text;
namespace reallife_gamemode.Server.Inventory.Items
{
public class Holz : DropItem
public class Holz : IDroppableItem
{
public override int Id => 4;
public override string Name => "Holz";
public override string Description => "Ich und mein Holz.";
public override int Gewicht => 1000;
public override string Einheit => "g";
public override int HpAmount => 20;
public override uint Object => 1805779401;
public int Id => 4;
public string Name => "Holz";
public string Description => "Ich und mein Holz.";
public int Gewicht => 1000;
public string Einheit => "g";
public uint Object => 1805779401;
}
}