diff --git a/ReallifeGamemode.Server/Job/PilotJob.cs b/ReallifeGamemode.Server/Job/PilotJob.cs index 5fbd1f5f..8c4d33ad 100644 --- a/ReallifeGamemode.Server/Job/PilotJob.cs +++ b/ReallifeGamemode.Server/Job/PilotJob.cs @@ -7,7 +7,6 @@ using ReallifeGamemode.Database.Models; using ReallifeGamemode.Server.Services; using ReallifeGamemode.Server.Managers; using ReallifeGamemode.Server.Util; -using System.ComponentModel; namespace ReallifeGamemode.Server.Job { diff --git a/ReallifeGamemode.Server/Managers/VehicleManager.cs b/ReallifeGamemode.Server/Managers/VehicleManager.cs index 9b7a4972..f8339d24 100644 --- a/ReallifeGamemode.Server/Managers/VehicleManager.cs +++ b/ReallifeGamemode.Server/Managers/VehicleManager.cs @@ -3,7 +3,6 @@ using Newtonsoft.Json; using ReallifeGamemode.Database.Entities; using ReallifeGamemode.Database.Models; using ReallifeGamemode.Server.Extensions; -using ReallifeGamemode.Server.Services; using ReallifeGamemode.Server.Util; using System; using System.Collections.Generic; @@ -888,6 +887,8 @@ namespace ReallifeGamemode.Server.Managers vehicle.Delete(); return; } + InventoryManager.RemoveAllItemsfromVehicleInventory(vehicle); + NAPI.Util.ConsoleOutput("VehicleDeath: Debug 3"); Vehicle newVeh = serverVehicle.Spawn(vehicle); newVeh.Repair();