diff --git a/Server/Util/VehicleSync.cs b/Server/Util/VehicleSync.cs index 152405d3..1071d900 100644 --- a/Server/Util/VehicleSync.cs +++ b/Server/Util/VehicleSync.cs @@ -202,6 +202,7 @@ namespace reallife_gamemode.Server.Util if (data == default(VehicleSyncData)) data = new VehicleSyncData(); + status = !status; data.Engine = status; UpdateVehicleSyncData(veh, data); NAPI.ClientEvent.TriggerClientEventInDimension(veh.Dimension, "VehStream_SetEngineStatus", veh, status);