diff --git a/ReallifeGamemode.Client/Gui/handmoney.ts b/ReallifeGamemode.Client/Gui/handmoney.ts index a3d8e5e9..19aad47e 100644 --- a/ReallifeGamemode.Client/Gui/handmoney.ts +++ b/ReallifeGamemode.Client/Gui/handmoney.ts @@ -39,7 +39,7 @@ export default function handMoney(globalData: IGlobalData) { } if (showMoneyChange > 0) { showMoneyChange--; - if (difference > 0) { + if (difference < 0) { var alpha = 255; if (showMoneyChange <= 70) { diff --git a/ReallifeGamemode.Client/Interaction/clothes/ClotheShop.ts b/ReallifeGamemode.Client/Interaction/clothes/ClotheShop.ts index a1db6293..3657c32e 100644 --- a/ReallifeGamemode.Client/Interaction/clothes/ClotheShop.ts +++ b/ReallifeGamemode.Client/Interaction/clothes/ClotheShop.ts @@ -319,7 +319,7 @@ export default function clotheShopList(globalData: IGlobalData) { addClothingItems("clothes", bannerSprite, 11, data[0], gender); addClothingItems("clothes", bannerSprite, 4, data[1], gender); addClothingItems("clothes", bannerSprite, 6, data[2], gender); - addClothingItems("clothes", bannerSprite, 7, data[3], gender); + //addClothingItems("clothes", bannerSprite, 7, data[3], gender); myVar = setInterval(myTimer, 100); // Add props // for (const [key, value] of Object.entries(clothingData.props)) addClothingItems("props", bannerSprite, key, value);