tryfix
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@@ -72,10 +72,6 @@
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mp.events.addDataHandler("AnimationData", (entity: PlayerMp, string) => {
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entity.clearTasksImmediately();
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if (entity == mp.players.local) { //allow player using LMB to attack
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blockInput = false;
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}
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if (string == null) {
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return;
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}
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@@ -96,10 +92,6 @@
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if (!pair)
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return;
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if (entity == mp.players.local) { //block player from using LMB to attack
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blockInput = true;
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}
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let a = setInterval(function () {
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mp.events.callRemote("CLIENT:AnimPairTransition", entity, pair.transitionTo);
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clearInterval(a);
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