bindestrich zwischen quick und report im chat hinzugefügt + /report-Überschrift nochmal angepasst
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@@ -91,7 +91,7 @@ export default function reportList(globalData: IGlobalData) {
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var types = ["Ticket", "Quick-Report"];
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var types = ["Ticket", "Quick-Report"];
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reportMenu = new Menu("Support", "", new Point(0, screenRes.y / 3), null, null);
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reportMenu = new Menu("Report", "", new Point(0, screenRes.y / 3), null, null);
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var typesItem = new UIMenuListItem("Typ", "", new ItemsCollection(types));
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var typesItem = new UIMenuListItem("Typ", "", new ItemsCollection(types));
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reportMenu.AddItem(typesItem);
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reportMenu.AddItem(typesItem);
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@@ -216,7 +216,7 @@ namespace ReallifeGamemode.Server.Report
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if (type == "Quick-Report")
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if (type == "Quick-Report")
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{
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{
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ChatService.BroadcastAdmin("!{#008fff}[QR]~w~ " + user.Name + " (" + user.Handle.Value + ")~w~: " + text, AdminLevel.SUPPORTER);
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ChatService.BroadcastAdmin("!{#008fff}[QR]~w~ " + user.Name + " (" + user.Handle.Value + ")~w~: " + text, AdminLevel.SUPPORTER);
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user.SendChatMessage("~w~Dein Quick Report wurde an das Adminteam weitergeleitet");
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user.SendChatMessage("~w~Dein Quick-Report wurde an das Adminteam weitergeleitet");
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}
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}
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}
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}
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