Added Blip Color on /ainvite and /makeleader
This commit is contained in:
@@ -1707,7 +1707,22 @@ namespace ReallifeGamemode.Server.Commands
|
|||||||
}
|
}
|
||||||
|
|
||||||
u.FactionLeader = false;
|
u.FactionLeader = false;
|
||||||
|
switch (u.FactionId)
|
||||||
|
{
|
||||||
|
case null:
|
||||||
|
target.SetSharedData("blipColor", 0);
|
||||||
|
break;
|
||||||
|
case 8:
|
||||||
|
target.SetSharedData("blipColor", 83);
|
||||||
|
break;
|
||||||
|
case 7:
|
||||||
|
target.SetSharedData("blipColor", 52);
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
target.SetSharedData("blipColor", 5);
|
||||||
|
break;
|
||||||
|
|
||||||
|
}
|
||||||
dbContext.SaveChanges();
|
dbContext.SaveChanges();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1748,6 +1763,24 @@ namespace ReallifeGamemode.Server.Commands
|
|||||||
ChatService.SendMessage(player, "~b~[ADMIN]~s~ Du hast hast den Spieler ~y~" + target.Name + "~s~ zum Leader der Fraktion ~o~" + f.Name + "~s~ ernannt.");
|
ChatService.SendMessage(player, "~b~[ADMIN]~s~ Du hast hast den Spieler ~y~" + target.Name + "~s~ zum Leader der Fraktion ~o~" + f.Name + "~s~ ernannt.");
|
||||||
ChatService.SendMessage(target, "~b~[ADMIN]~s~ Du wurdest von ~y~" + player.Name + "~s~ zum Leader der Fraktion ~o~" + f.Name + "~s~ ernannt.");
|
ChatService.SendMessage(target, "~b~[ADMIN]~s~ Du wurdest von ~y~" + player.Name + "~s~ zum Leader der Fraktion ~o~" + f.Name + "~s~ ernannt.");
|
||||||
|
|
||||||
|
u.FactionLeader = false;
|
||||||
|
switch (u.FactionId)
|
||||||
|
{
|
||||||
|
case null:
|
||||||
|
target.SetSharedData("blipColor", 0);
|
||||||
|
break;
|
||||||
|
case 8:
|
||||||
|
target.SetSharedData("blipColor", 83);
|
||||||
|
break;
|
||||||
|
case 7:
|
||||||
|
target.SetSharedData("blipColor", 52);
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
target.SetSharedData("blipColor", 5);
|
||||||
|
break;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
dbContext.SaveChanges();
|
dbContext.SaveChanges();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -78,7 +78,7 @@ namespace ReallifeGamemode.Server.Wanted
|
|||||||
|
|
||||||
int timeMinutes = 0;
|
int timeMinutes = 0;
|
||||||
|
|
||||||
if (((int)(user.JailTime / 60)) == 0 && user.JailTime != 0)
|
if (((int)(user.JailTime / 60)) <= 1 && user.JailTime != 0)
|
||||||
{
|
{
|
||||||
timeMinutes = 1;
|
timeMinutes = 1;
|
||||||
}
|
}
|
||||||
@@ -186,7 +186,8 @@ namespace ReallifeGamemode.Server.Wanted
|
|||||||
if (user.JailTime <= 0)
|
if (user.JailTime <= 0)
|
||||||
{
|
{
|
||||||
Jailtime.Remove(user.Id);
|
Jailtime.Remove(user.Id);
|
||||||
player.Position = new Vector3(461.7256, -988.6035, 24.91487);
|
player.Position = new Vector3(461.7256, -988.6035, 24.91487);
|
||||||
|
player.TriggerEvent("jailTime", 0);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (user.JailTime > 0)
|
if (user.JailTime > 0)
|
||||||
|
|||||||
Reference in New Issue
Block a user