/cuff positioning test
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@@ -56,6 +56,12 @@ namespace ReallifeGamemode.Server.Util
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target.SyncAnimation(transitionTo);
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}
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[RemoteEvent("CLIENT:ClearAnimationData")]
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public void ClearAnimationData(Player player, Player target)
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{
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target.ClearAnimation();
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}
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[ServerEvent(Event.PlayerWeaponSwitch)]
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public void OnPlayerWeaponSwitch(Player player, WeaponHash oldWeapon, WeaponHash newWeapon)
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{
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