/cuff positioning test
This commit is contained in:
@@ -51,8 +51,9 @@
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setInterval(() => {
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setInterval(() => {
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mp.players.forEachInStreamRange(
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mp.players.forEachInStreamRange(
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(player) => {
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(player) => {
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if (!player.getVariable("AnimationData"))
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if (!player.getVariable("AnimationData")) {
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return;
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return;
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}
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let index = mp.game.joaat(player.getVariable("AnimationData"));
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let index = mp.game.joaat(player.getVariable("AnimationData"));
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let currentAnim = animationSyncData.animations[index];
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let currentAnim = animationSyncData.animations[index];
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@@ -62,16 +63,20 @@
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loadAnimDict(animDict, function () {
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loadAnimDict(animDict, function () {
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mp.players.exists(player) && 0 !== player.handle && player.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1)
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mp.players.exists(player) && 0 !== player.handle && player.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1)
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});
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});
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if (player == mp.players.local) { //block player from using LMB to attack
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if (player == mp.players.local) {
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blockInput = true;
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blockInput = true;
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}
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}
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} else if (!loop) {
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if (player == mp.players.local) {
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blockInput = false;
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mp.events.callRemote("CLIENT:ClearAnimationData", player);
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}
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}
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}
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});
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});
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}, 100);
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}, 100);
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mp.events.addDataHandler("AnimationData", (entity: PlayerMp, string) => {
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mp.events.addDataHandler("AnimationData", (entity: PlayerMp, string) => {
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entity.clearTasksImmediately();
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entity.clearTasksImmediately();
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blockInput = false;
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if (string == null) {
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if (string == null) {
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return;
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return;
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}
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}
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@@ -88,12 +93,15 @@
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mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1)
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mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1)
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});
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});
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blockInput = true;
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let pair = pairData.find(pair => pair.from == string);
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let pair = pairData.find(pair => pair.from == string);
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if (!pair)
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if (!pair)
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return;
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return;
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blockInput = true;
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let a = setInterval(function () {
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let a = setInterval(function () {
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mp.events.callRemote("CLIENT:AnimPairTransition", entity, pair.transitionTo);
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if (entity == mp.players.local) {
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mp.events.callRemote("CLIENT:AnimPairTransition", entity, pair.transitionTo);
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}
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clearInterval(a);
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clearInterval(a);
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}, duration);
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}, duration);
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});
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});
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@@ -101,6 +109,7 @@
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mp.events.add("render", () => {
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mp.events.add("render", () => {
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if (blockInput) {
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if (blockInput) {
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mp.game.controls.disableControlAction(32, 24, true);
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mp.game.controls.disableControlAction(32, 24, true);
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mp.game.controls.disableControlAction(32, 22, true);
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}
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}
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});
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});
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@@ -111,4 +120,17 @@
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mp.game.streaming.hasAnimDictLoaded(animDict) && (clearInterval(c), callback())
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mp.game.streaming.hasAnimDictLoaded(animDict) && (clearInterval(c), callback())
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}, 100)
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}, 100)
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}
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}
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mp.events.add("SERVER:GetInFrontPosition", () => {
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let player = mp.players.local;
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let result = xyInFrontOfPos(player.position, player.heading, 0.5);
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mp.events.callRemote("CLIENT:SET_InFrontOfPos", result);
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});
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function xyInFrontOfPos(pos, heading, dist): Vector3Mp {
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heading *= Math.PI / 180
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pos.x += (dist * Math.sin(-heading))
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pos.y += (dist * Math.cos(-heading))
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return pos;
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}
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}
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}
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@@ -46,10 +46,8 @@ namespace ReallifeGamemode.Server.Commands
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if (target.Id == player.Id)
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if (target.Id == player.Id)
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return;
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return;
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float rad = player.Heading * MathF.PI / 180;
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target.Position = player.GetInFrontOfPosition();
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Vector3 forwardV3 = new Vector3(player.Position.X + (1.2 * MathF.Sin(rad)), player.Position.Y + (1.2 * MathF.Cos(rad)), player.Position.Z);
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target.Heading = player.Heading;
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target.Position = forwardV3;
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if (!target.HasAnimation("Cuffed"))
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if (!target.HasAnimation("Cuffed"))
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{
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{
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16
ReallifeGamemode.Server/Events/PlayerEvent.cs
Normal file
16
ReallifeGamemode.Server/Events/PlayerEvent.cs
Normal file
@@ -0,0 +1,16 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using GTANetworkAPI;
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namespace ReallifeGamemode.Server.Events
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{
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internal class PlayerEvent : Script
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{
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[RemoteEvent("CLIENT:SET_InFrontOfPos")]
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public void SetFrontOfPos(Player player, Vector3 pos)
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{
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player.SetSharedData("InFrontOf", pos);
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}
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}
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}
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@@ -77,10 +77,12 @@ namespace ReallifeGamemode.Server.Extensions
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var user = player.GetUser();
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var user = player.GetUser();
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return user.GetData("duty", false);
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return user.GetData("duty", false);
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}
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}
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public static bool IsAdminDuty(this Player player)
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public static bool IsAdminDuty(this Player player)
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{
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{
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return player.HasData("Adminduty") ? player.GetData<bool>("Adminduty") : false;
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return player.HasData("Adminduty") ? player.GetData<bool>("Adminduty") : false;
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}
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}
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public static Vector3 GetPositionFromPlayer(Player player, float distance, int offset = 0)
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public static Vector3 GetPositionFromPlayer(Player player, float distance, int offset = 0)
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{
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{
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var pos = player.Position;
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var pos = player.Position;
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@@ -268,11 +270,11 @@ namespace ReallifeGamemode.Server.Extensions
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}
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}
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else if (user.FactionId != null)
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else if (user.FactionId != null)
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{
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{
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if(user.FactionId > 3 || (user.FactionId >= 1 && user.FactionId <= 3 && duty))
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if (user.FactionId > 3 || (user.FactionId >= 1 && user.FactionId <= 3 && duty))
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{
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{
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nameTagColor = user.FactionId.Value;
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nameTagColor = user.FactionId.Value;
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}
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}
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switch (user.FactionId)
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switch (user.FactionId)
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{
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{
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case 1 when duty:
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case 1 when duty:
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@@ -314,5 +316,11 @@ namespace ReallifeGamemode.Server.Extensions
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user.Player.SetSharedData("nameTagColor", nameTagColor);
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user.Player.SetSharedData("nameTagColor", nameTagColor);
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user.Player.SetSharedData("blipColor", blipColor);
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user.Player.SetSharedData("blipColor", blipColor);
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}
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}
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public static Vector3 GetInFrontOfPosition(this Player player)
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{
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player.TriggerEvent("SERVER:GetInFrontPosition");
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return player.GetSharedData<Vector3>("InFrontOf");
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}
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}
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}
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}
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}
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@@ -56,6 +56,12 @@ namespace ReallifeGamemode.Server.Util
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target.SyncAnimation(transitionTo);
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target.SyncAnimation(transitionTo);
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}
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}
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[RemoteEvent("CLIENT:ClearAnimationData")]
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public void ClearAnimationData(Player player, Player target)
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{
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target.ClearAnimation();
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}
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[ServerEvent(Event.PlayerWeaponSwitch)]
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[ServerEvent(Event.PlayerWeaponSwitch)]
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public void OnPlayerWeaponSwitch(Player player, WeaponHash oldWeapon, WeaponHash newWeapon)
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public void OnPlayerWeaponSwitch(Player player, WeaponHash oldWeapon, WeaponHash newWeapon)
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{
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{
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