OverHaul Bus and Pilot TEST
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@@ -84,15 +84,15 @@ namespace ReallifeGamemode.Server.Job
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player.SetData<float>("FareKm", km);
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int targetId = player.GetData<int>("Passager");
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if (targetId == 0) return;
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using (var dbContext = new DatabaseContext())
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{
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if (player.HasData("hasPassager"))
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{
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User target = dbContext.Users.Where(u => u.Id == targetId).FirstOrDefault();
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player.SendNotification("~r~[Info] ~w~ Dein Kunde hat kein Geld mehr auf der Hand.");
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if((target.Handmoney - amount) <= 0)
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player.SendNotification("~r~[Info] ~w~ Dein Kunde hat kein Geld mehr auf der Hand.");
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if ((target.Handmoney - amount) <= 0)
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{
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Player targetmoney = PlayerService.GetPlayerByNameOrId(Convert.ToString(targetId));
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targetmoney.SendNotification("~r~[Fehler] ~w~ Du hast kein Geld mehr auf der Hand.");
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@@ -101,8 +101,8 @@ namespace ReallifeGamemode.Server.Job
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targetmoney.TriggerEvent("CLIENT:cancelFareCustomer");
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targetmoney.WarpOutOfVehicle();
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}
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else
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{
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else
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{
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target.Handmoney -= amount;
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player.GetUser(dbContext).Wage += amount;
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dbContext.SaveChanges();
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@@ -123,11 +123,10 @@ namespace ReallifeGamemode.Server.Job
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public static void UpdateFare()
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{
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foreach (var player in GetPlayerInJob())
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{
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User u = player.GetUser();
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if(u == null)
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if (u == null)
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{
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continue;
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}
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@@ -157,5 +156,26 @@ namespace ReallifeGamemode.Server.Job
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}
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}
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}
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public override void LastCheckpoint(Player player)
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{
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//nothing
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}
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public override void StartJobEndTimer(Player player)
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{
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//nothing
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}
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public override bool CheckVehicle(Player player, Vehicle vehicle)
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{
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if (!playerVehiclePair.ContainsKey(player))
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return false;
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if (playerVehiclePair[player] == vehicle)
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return true;
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return false;
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}
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}
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}
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