diff --git a/ReallifeGamemode.Client/Jobs/BusDriver/Main.cs b/ReallifeGamemode.Client/Jobs/BusDriver/Main.cs deleted file mode 100644 index baf3b1f5..00000000 --- a/ReallifeGamemode.Client/Jobs/BusDriver/Main.cs +++ /dev/null @@ -1,76 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using RAGE; - - -namespace ReallifeGamemode.Client.Jobs.BusDriver -{ - public class Main : Events.Script - { - public static CheckpointInstance NextObjective { get; set; } = null; - - public static int tick = 0; - public static int around_one_sec = 80; - - public static bool check_for_key_press = true; - - public Main() - { - Chat.Output("Loaded Clientside"); - Events.Add("load_objective", LoadObjective); - Events.Add("clear_all_markers", ClearJobCheckPoints); - Events.Tick += OnUpdate; - } - - private void OnUpdate(List nametags) - { - tick++; - - if (tick >= around_one_sec) - { - HeartBeat(); - } - } - - public void HeartBeat() - { - tick = 0; - check_for_key_press = true; - - - if (NextObjective != null) - { - CheckpointInstance checkpointInstance = CheckpointHelper.IsNearCheckpoint(3f); - - if (checkpointInstance != null) - { - NextObjective = null; - CheckpointHelper.ClearCheckpoint(checkpointInstance); - Events.CallRemote("marker_completed"); - } - } - } - - public static void ClearJobCheckPoints(object[] args) - { - CheckpointHelper.ClearAllCheckpoints(); - } - - public static void LoadObjective(object[] args) - { - Vector3 markerPosition = (Vector3)args[0]; - float markerSize = Convert.ToSingle(args[1]); - - if (markerPosition == null) - return; - - if (NextObjective != null) - { - CheckpointHelper.ClearCheckpoint(NextObjective); - } - - NextObjective = new CheckpointInstance(markerPosition, markerSize); - } - } -}