Nachträgliche Migrationsänderung

This commit is contained in:
Mac_Slash
2020-04-28 18:53:22 +02:00
parent d7f45de417
commit bba265f9d9
11 changed files with 413 additions and 124 deletions

View File

@@ -12,17 +12,19 @@ export default function checkpointHandle(globalData: IGlobalData) {
var delayCounter;
var markerID;
var markerSize;
var markerDist;
var event;
var checkPointsDone = 0;
var activeBlip = null;
mp.events.add('setCheckPoint', (position, player, checkPointID, nDelay, nMarkerID, nMarkerSize, nEvent) => {
mp.events.add('setCheckPoint', (position, player, checkPointID, nDelay, nMarkerID, nMarkerSize, nMarkerDist, nEvent) => {
inCheckpoint = false;
posCp = position;
Player = player;
delay = nDelay;
markerID = nMarkerID;
markerSize = nMarkerSize;
markerDist = nMarkerDist;
delayCounter = 0;
checkPointsDone = checkPointID;
event = nEvent;
@@ -43,7 +45,7 @@ export default function checkpointHandle(globalData: IGlobalData) {
clearInterval(myVar);
//mp.events.call("SERVER:Util_setWaypoint", posCp.X, posCp.Z);
//mp.game.ui.setNewWaypoint(posCp.x, posCp.y);
myVar = setInterval(myTimer, 100);
myVar = setInterval(myTimer, 50);
});
mp.events.add('destroyCP', () => {
@@ -65,7 +67,7 @@ export default function checkpointHandle(globalData: IGlobalData) {
function myTimer() {
let dist = mp.game.gameplay.getDistanceBetweenCoords(Player.position.x, Player.position.y, 0, posCp.x, posCp.y, 0, false);
//mp.gui.chat.push("delay: " + delay + " | delayCounter: " + delayCounter);
if (dist <= 3) {
if (dist <= markerDist) {
if (!inCheckpoint) {
if (delay != 0) {