Nachträgliche Migrationsänderung
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@@ -29,7 +29,7 @@ namespace ReallifeGamemode.Server.Events
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return;
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List<Vector3> dealPoint = new List<Vector3>();
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dealPoint.Add(vector);
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CheckPointHandle.StartCheckPointRoute(client, dealPoint, 5000, 1, 7, "loadWeaponTransport");
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CheckPointHandle.StartCheckPointRoute(client, dealPoint, 5000, 1, 7, 4, "loadWeaponTransport");
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}
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}
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}
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