test
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@@ -1,6 +1,5 @@
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import { IGame, IEntity } from "../game";
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var attachId = 0;
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export default function attachmentManager(game: IGame) {
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mp.events.add("SERVER:LoadAttachments", () => {
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@@ -12,6 +11,8 @@ export default function attachmentManager(game: IGame) {
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attachmentMngr.register("weapondeal2", "w_sg_pumpshotgun", "weapondeal2w_sg_pumpshotgun", new mp.Vector3(0.4, 1.6, 0.62), new mp.Vector3(90, 0, 180));
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});
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const attachmentMngr =
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{
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attachments: {},
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