From bcf6c2b8ff99b0890fdd9446ecbf95a81d859163 Mon Sep 17 00:00:00 2001 From: hydrant Date: Mon, 3 Dec 2018 14:09:56 +0100 Subject: [PATCH] Added los santos customs --- Main.cs | 2 ++ Server/Managers/TuningManager.cs | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/Main.cs b/Main.cs index fd2a2bb2..feb753c8 100644 --- a/Main.cs +++ b/Main.cs @@ -36,6 +36,8 @@ namespace reallife_gamemode NAPI.Data.SetWorldData("playerCreatorDimension", 0); TuningManager.AddTuningGarage(new Vector3(-341, -134, 38.5)); + TuningManager.AddTuningGarage(new Vector3(732, -1088, 21)); + TuningManager.AddTuningGarage(new Vector3(-1155, -2006, 12)); TimeManager.StartTimeManager(); DatabaseHelper.InitDatabaseFirstTime(); diff --git a/Server/Managers/TuningManager.cs b/Server/Managers/TuningManager.cs index af14867c..5318d077 100644 --- a/Server/Managers/TuningManager.cs +++ b/Server/Managers/TuningManager.cs @@ -17,7 +17,7 @@ namespace reallife_gamemode.Server.Managers /// Die Position der Garage public static void AddTuningGarage(Vector3 pos) { - ColShape colShape = NAPI.ColShape.CreateSphereColShape(pos, 10, 0); + ColShape colShape = NAPI.ColShape.CreateSphereColShape(pos, 5, 0); colShape.OnEntityEnterColShape += (cs, c) => {